
the Rabble Rouser
Gragas
Roles and difficulty from the global official site, lane from the China-server official site
Latest Meta Stats
Our stats source, the Wild Rift China official stats page, does not currently list this champion, so win rate, pick rate and ban rate are unavailable. They will appear here once the source publishes them.
Popular Gragas builds in game
Taken from the in-game loadout screen as of 2026-08-26. The pick count and win rate are shown exactly as the game reports them.
Magic penetration stacked to push AP damage through
- Lich Bane
- Spellslinger's Shoes
- Rabadon's Deathcap
- Infinity Orb
- Void Staff
- Banshee's Veil
A jungle game where the enemy team is buying magic resistance
This build totals 575 Ability Power with 33 flat and 48% magic penetration. Void Staff's 40% and the 18 from Spellslinger's Shoes overlap, so extra magic resistance on the enemy side does little to blunt the damage. Rabadon's Deathcap raises AP by 30%, while Lich Bane's Spellblade adds bonus magic damage equal to 75% base AD + 45% AP to the next attack within 10 seconds of using an ability. Banshee's Veil grants a spell shield that blocks the next hostile ability, on a 30 second cooldown.
The commentary is AI-written. It is cross-checked against this site’s item data and the official lane assignments before publishing.
Skill Order (Lv 1 - 15)
Max Skill 1 first, your main tool for poke and wave clear.
Gragas Skills

Happy Hour

Barrel Roll
The damage and slow amount increase over the first 1.5 seconds, by up to 150%.
The cask reveals the area and deals 90% damage to minions.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cooldown | 9 | 8 | 7 | 6 |
| Cost | 65 | 70 | 75 | 80 |
| Base Damage | 65 | 120 | 175 | 230 |
| Slow | 30% | 35% | 40% | 45% |

Drunken Rage
The next attack within 5 seconds after drinking is empowered to splash nearby enemies for bonus magic damage equal to 35 (35 + 70%AP) plus 8% of their max HP.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Dmg Reduction | 11% | 13% | 15% | 17% |
| Base Damage | 35 | 70 | 105 | 140 |

Body Slam
Body Slam's cooldown is reduced by 3s if it successfully collides with an enemy.
The cooldown of this ability cannot go below 1.3 seconds.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cooldown | 15 | 14 | 13 | 12 |
| Base Damage | 70 | 135 | 200 | 265 |

Explosive Cask
The cask has a fixed travel time.
| Details | LVL 1 | LVL 2 | LVL 3 |
|---|---|---|---|
| Cooldown | 85 | 70 | 55 |
| Base Damage | 200 | 300 | 400 |
Base Stats
League of Legends: Wild Rift (China) official champion library (patch 7.2, as of 2026-08-25)
The site's latest patch is 7.2d, but these figures come from 7.2. The 8 champions adjusted since then — Yone, Jinx, Leona, Rumble, Nasus, Ryze, Jayce, Nidalee — no longer match the live game.
A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.
Critical damage is 175% for every champion. These figures exclude items and runes.
Gragas Strengths
- ✓High kill potential with plenty of CC and burst damage
- ✓Tenacious sustain from his passive healing
- ✓Can break the enemy formation with a single Ult
Gragas Weaknesses
- ×Relies heavily on skillshots; missing is costly
- ×Weak while skills are on cooldown
- ×Mobility depends on skills, making positioning tricky
Early Game
Harass by hitting both minions and the enemy champion with Skill 1, and stay in lane with your passive healing. The Skill 3 plus Flash combo works well with ganks, letting you look for kills early.
Mid Game
Secure vision around objectives and look for one-combo ambushes from the brush. How you use your Ult to break the enemy formation decides fights, so be patient and save it for the moment it matters most.
Late Game
With an AP build, play as an assassin who quickly kills enemy carries; with a tank build, peel for your team. A Flash plus Skill 3 engage is hard to avoid, so punishing poorly positioned enemies is your path to victory.
Teamfights
You have two roles in teamfights. One is knocking the enemy backline forward with your Ult to isolate them. The other is peeling assassins off your carries. Decide which one you take, and switch between offense and defense accordingly.
⚠️ Common Mistakes
Saving enemies with your Ult (Explosive Cask)
Using your Ult (Explosive Cask) right as your team lands CC and burst, and blowing the enemy to safety, is a costly mistake. It happens in teamfights and gank follow-ups alike. Landing it off your Skill 3 stun is the reliable option. Otherwise, choose the barrel's landing spot carefully so the enemy is knocked toward your team.
Gragas Combos
Basic Combo
Drink Skill 2 to prep, stun with Skill 3, then land Skill 1 and an empowered auto in the opening.
Insec Combo
Dash in with Skill 3, then drop Ult behind them to blast them into your team.