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Draven splash art

the Glorious Executioner

Draven

DifficultyHigh
Role
Marksman
Lane
Duo

Roles and difficulty from the global official site, lane from the China-server official site

Latest Meta Stats

Duo (ADC)
B
Win Rate47.8%
Pick Rate5.1%#14
Ban Rate2.1%

Popular Draven builds in game

Taken from the in-game loadout screen as of 2026-08-26. The pick count and win rate are shown exactly as the game reports them.

Build 1Win rate 52.52%Picks 3,536

Full crit stacked with armor penetration

  • Bloodthirster
  • Immortal Treads
  • Essence Reaver
  • Mortal Reminder
  • Magnetic Blaster
  • Guardian Angel

For long games where enemies build armor and sustain through fights

The set totals +100% Critical Rate, +195 Attack Damage and +40% Attack Speed. Attacks that critically strike add 4% Physical Vamp on top of Bloodthirster's 8%, and 6% AR Pen on top of Mortal Reminder's 30%. Mortal Reminder also applies 50% Grievous Wounds for 3 seconds whenever you deal physical damage to an enemy champion. Guardian Angel revives you with 50% base HP if you take lethal damage, on a 180-second cooldown.

The commentary is AI-written. It is cross-checked against this site’s item data and the official lane assignments before publishing.

Skill Order (Lv 1 - 15)

1
2
3
1
Ult
1
1
2
Ult
2
2
3
Ult
3
3

Max Skill 1 first as the source of your overwhelming damage, then level Skill 2 for its Attack Speed and Movement Speed boost.

Draven Skills

League of Draven
Passive

League of Draven

Killing a unit or catching a Spinning Axe grants a stack of Adoration.

Killing champions consume all Adoration stacks and grant 80 bonus gold plus 4 per stack of Adoration.

When Draven dies, half of Adoration stacks are lost.
Spinning Axe
Skill 1

Spinning Axe

10s
Gains a Spinning Axe, causing his next attack within 6 seconds to deal an additional 45 physical damage (45 + 100% bonus AD).

The Spinning Axe bounces off the target, allowing Draven to catch and regain it.

Draven can hold two Spinning Axes at once.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown10987
Base Damage45505560
Bonus AD Ratio100%110%120%130%
Blood Rush
Skill 2

Blood Rush

10s
Gains 20% Attack Speed for 3 seconds and 50% decaying Movement Speed for 1.5 seconds.

Catching a Spinning Axe refreshes Blood Rush's cooldown.
DetailsLVL 1LVL 2LVL 3LVL 4
Cost40353025
AS20%25%30%35%
MS50%55%60%65%
Stand Aside
Skill 3

Stand Aside

15s
Throws his axes, dealing 75 physical damage (75 + 50% bonus AD) and knocking enemies aside, slowing them by 25% for 2 seconds.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown15141312
Base Damage75120165210
Slow25%30%35%40%
Whirling Death
Ult

Whirling Death

70s
Hurls two massive axes, dealing 200 physical damage (200 + 130% bonus AD). The axes return to Draven when they reach the edge of the map, hit a champion or upon reactivation.

Deals 8% less damage as it damages targets, minimum 60%. Upon reversal, the reduction is reset to deal full damage.
DetailsLVL 1LVL 2LVL 3
Cooldown706560
Base Damage200300400

Base Stats

League of Legends: Wild Rift (China) official champion library (patch 7.2, as of 2026-08-25)

The site's latest patch is 7.2d, but these figures come from 7.2. The 8 champions adjusted since then — Yone, Jinx, Leona, Rumble, Nasus, Ryze, Jayce, Nidalee — no longer match the live game.

Official ratings
Damage3/3
Survivability1/3
Utility1/3
Difficulty3/3

A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.

1
Health630LV15 2422
Mana480LV15 1390
Attack Damage66LV15 129
Armor35LV15 105
Magic Resist30LV15 49.6
Movement Speed340

Critical damage is 175% for every champion. These figures exclude items and runes.

Draven Strengths

  • Very high damage from the early game
  • Strong snowball once a kill is secured

Draven Weaknesses

  • ×Movement is predictable from axe landing spots
  • ×Struggles when unable to snowball

Early Game

Apply pressure from the start and take control of the lane. Keep catching your axes to build Passive stacks. Secure kills off your team's ganks or engages and start the snowball.

Mid Game

Use your lane advantage to take the turret early, then move to other lanes to widen your team's lead. Catch enemies in careless positions and keep your gold lead.

Late Game

Pay close attention to positioning and focus on keeping your axes going for sustained damage. No matter how fed you are, one assassin ambush or one hard CC can be fatal. Trust your team's peel and deal damage from a safe spot.

Teamfights

Do not overextend in teamfights; stay in the backline and take down the enemy frontline one by one. Do not engage yourself. Follow up on your team's CC with your damage.

⚠️ Common Mistakes

Taking unsafe positions just to catch an axe

Sometimes a Skill 1 (Spinning Axe) lands in the middle of the enemy team or inside CC range. Do not walk there just to catch it for extra damage. Your movement becomes easy to read, and a hook or hard CC will take you down. No axe is worth your life; at times let it drop, keep a safe position, and stay alive.

Draven Combos

Basic Trade

Attack with the spinning axes from Skill 1, then chase with the move and attack speed from Skill 2.

1
AA
2
AA

All-in

Stop them with Skill 3, catch axes while accelerating with Skill 2, then finish with Ult.

3
AA
1
2
AA
Ult

Champions Draven struggles against (reader votes)

↑ loses the matchup / ↓ not really

Caitlyn

Draven Patch History

No changes to Draven between patch 6.3 and 7.2d.

Draven Skins

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Tier, win rate, pick rate and ban rate are based on the official China-server statistics (League of Legends: Wild Rift (China) official stats, as of 2026-09-02). Patch timing may differ from the global version.

Matchups, strategy and build write-ups are this site's own commentary.

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