
the Glorious Executioner
Draven
Roles and difficulty from the global official site, lane from the China-server official site
Latest Meta Stats
Popular Draven builds in game
Taken from the in-game loadout screen as of 2026-08-26. The pick count and win rate are shown exactly as the game reports them.
Full crit stacked with armor penetration
- Bloodthirster
- Immortal Treads
- Essence Reaver
- Mortal Reminder
- Magnetic Blaster
- Guardian Angel
For long games where enemies build armor and sustain through fights
The set totals +100% Critical Rate, +195 Attack Damage and +40% Attack Speed. Attacks that critically strike add 4% Physical Vamp on top of Bloodthirster's 8%, and 6% AR Pen on top of Mortal Reminder's 30%. Mortal Reminder also applies 50% Grievous Wounds for 3 seconds whenever you deal physical damage to an enemy champion. Guardian Angel revives you with 50% base HP if you take lethal damage, on a 180-second cooldown.
The commentary is AI-written. It is cross-checked against this site’s item data and the official lane assignments before publishing.
Skill Order (Lv 1 - 15)
Max Skill 1 first as the source of your overwhelming damage, then level Skill 2 for its Attack Speed and Movement Speed boost.
Draven Skills

League of Draven
Killing champions consume all Adoration stacks and grant 80 bonus gold plus 4 per stack of Adoration.
When Draven dies, half of Adoration stacks are lost.

Spinning Axe
The Spinning Axe bounces off the target, allowing Draven to catch and regain it.
Draven can hold two Spinning Axes at once.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cooldown | 10 | 9 | 8 | 7 |
| Base Damage | 45 | 50 | 55 | 60 |
| Bonus AD Ratio | 100% | 110% | 120% | 130% |

Blood Rush
Catching a Spinning Axe refreshes Blood Rush's cooldown.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cost | 40 | 35 | 30 | 25 |
| AS | 20% | 25% | 30% | 35% |
| MS | 50% | 55% | 60% | 65% |

Stand Aside
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cooldown | 15 | 14 | 13 | 12 |
| Base Damage | 75 | 120 | 165 | 210 |
| Slow | 25% | 30% | 35% | 40% |

Whirling Death
Deals 8% less damage as it damages targets, minimum 60%. Upon reversal, the reduction is reset to deal full damage.
| Details | LVL 1 | LVL 2 | LVL 3 |
|---|---|---|---|
| Cooldown | 70 | 65 | 60 |
| Base Damage | 200 | 300 | 400 |
Base Stats
League of Legends: Wild Rift (China) official champion library (patch 7.2, as of 2026-08-25)
The site's latest patch is 7.2d, but these figures come from 7.2. The 8 champions adjusted since then — Yone, Jinx, Leona, Rumble, Nasus, Ryze, Jayce, Nidalee — no longer match the live game.
A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.
Critical damage is 175% for every champion. These figures exclude items and runes.
Draven Strengths
- ✓Very high damage from the early game
- ✓Strong snowball once a kill is secured
Draven Weaknesses
- ×Movement is predictable from axe landing spots
- ×Struggles when unable to snowball
Early Game
Apply pressure from the start and take control of the lane. Keep catching your axes to build Passive stacks. Secure kills off your team's ganks or engages and start the snowball.
Mid Game
Use your lane advantage to take the turret early, then move to other lanes to widen your team's lead. Catch enemies in careless positions and keep your gold lead.
Late Game
Pay close attention to positioning and focus on keeping your axes going for sustained damage. No matter how fed you are, one assassin ambush or one hard CC can be fatal. Trust your team's peel and deal damage from a safe spot.
Teamfights
Do not overextend in teamfights; stay in the backline and take down the enemy frontline one by one. Do not engage yourself. Follow up on your team's CC with your damage.
⚠️ Common Mistakes
Taking unsafe positions just to catch an axe
Sometimes a Skill 1 (Spinning Axe) lands in the middle of the enemy team or inside CC range. Do not walk there just to catch it for extra damage. Your movement becomes easy to read, and a hook or hard CC will take you down. No axe is worth your life; at times let it drop, keep a safe position, and stay alive.
Draven Combos
Basic Trade
Attack with the spinning axes from Skill 1, then chase with the move and attack speed from Skill 2.
All-in
Stop them with Skill 3, catch axes while accelerating with Skill 2, then finish with Ult.
Draven Patch History
No changes to Draven between patch 6.3 and 7.2d.





