Skip to content
Teemo splash art

the Swift Scout

Teemo

DifficultyLow
Role
MarksmanMage
Lane
TopMid

Roles and difficulty from the global official site, lane from the China-server official site

Latest Meta Stats

Mid
B
Win Rate50.8%
Pick Rate1.8%#31
Ban Rate20.7%
Top (Solo)
B
Win Rate51.2%
Pick Rate3.8%#16
Ban Rate20.7%

Popular Teemo builds in game

Taken from the in-game loadout screen as of 2026-08-26. The pick count and win rate are shown exactly as the game reports them.

Build 1Win rate 56.01%Picks 1,626

Magic damage that keeps growing in long fights

  • Liandry's Torment
  • Riftmaker
  • Runaan's Hurricane
  • Rabadon's Deathcap
  • Infinity Orb
  • Spellslinger's Shoes

When the enemy team fields high-health frontliners and fights drag on

Liandry's Torment burns enemies hit by damaging abilities and empowered attacks, dealing 2% of their max HP as magic damage per second for 3 seconds. Its Madness passive and Riftmaker's Void Corruption each add 2% damage per second while in combat with enemy champions, capped at 6% and 8%. Ability Power totals +415, and Overkill on Rabadon's Deathcap raises that AP by another 30%. With +33 and +8% Magic Penetration, the damage still gets through enemies who stack Magic Resistance.

The commentary is AI-written. It is cross-checked against this site’s item data and the official lane assignments before publishing.

Skill Order (Lv 1 - 15)

3
1
2
3
Ult
3
3
1
Ult
1
1
2
Ult
2
2

Prioritize Skill 3 (poison) to boost your basic attacks' damage over time, then level Skill 1 for the blind.

Teemo Skills

Toxic Shot
Passive

Toxic Shot

Attacks deal 8 bonus magic damage (8 + 20%AP) on impact and an additional 8 magic damage (8 + 9%AP) each second for 4 seconds.
Blinding Dart
Skill 1

Blinding Dart

8s
Deals 50 magic damage (50 + 50%AP) and blinds the target for 1.25 seconds.

Attacks from blinded enemies will miss their target, dealing no damage and failing to apply on-hit effects.
DetailsLVL 1LVL 2LVL 3LVL 4
Cost75808590
Base Damage5095140185
Blind Duration1.251.51.752
Move Quick
Skill 2

Move Quick

17s
Passive: Grants 15% Movement Speed if an enemy champion or structure has not damaged Teemo within the last 5 seconds.

Active: Rolls a short distance forward and sprints for 3 seconds. During this time, Move Quick's bonus is doubled and cannot be removed by damage.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown17161514
MS15%20%25%30%
Guerrilla Warfare
Skill 3

Guerrilla Warfare

25s
After a delay, become Camouflaged. Moving outside of brush for more than 3 seconds ends this effect.

After exiting Camouflage, gain 30% Attack Speed for 3 seconds.

Camouflage: Hide from champions by keeping them out of Teemo's detection radius. Enemy turrets reveal camouflaged units near them. Attacks and offensive abilities end Camouflage early.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown25232119
Duration33.544.5
AS30%40%50%60%
AS Duration3456
Noxious Trap
Ult

Noxious Trap

1s
Places a mushroom trap that detonates when an enemy steps on it, dealing 225 magic damage (225+50%AP) over 3 seconds and slowing by 30% for 3 seconds.

Traps last for 2 minutes.
DetailsLVL 1LVL 2LVL 3
Base Damage225350475
Slow30%40%50%
Bounce Range345
Recharge CD302520

Base Stats

League of Legends: Wild Rift (China) official champion library (patch 7.2, as of 2026-08-25)

The site's latest patch is 7.2d, but these figures come from 7.2. The 8 champions adjusted since then — Yone, Jinx, Leona, Rumble, Nasus, Ryze, Jayce, Nidalee — no longer match the live game.

Official ratings
Damage3/3
Survivability1/3
Utility1/3
Difficulty1/3

A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.

1
Health630LV15 2310
Mana345LV15 919
Attack Damage52LV15 102.4
Armor34LV15 97
Magic Resist36LV15 52.8
Movement Speed355

Critical damage is 175% for every champion. These figures exclude items and runes.

Teemo Strengths

  • Wide map control with Ult mushrooms
  • Skill 1 blind shuts down auto-attack-based enemies
  • Hard-to-read ambushes out of Skill 3 stealth

Teemo Weaknesses

  • ×Struggles in straight 5v5 teamfights
  • ×Fragile; dies instantly if caught
  • ×Mushrooms are easily countered by Oracle Lens sweeping

Early Game

Early on, grind down a melee opponent with auto-attack harass and the Skill 1 blind. You are weak to ganks, though. Watch the minimap and do not push too far.

Mid Game

In the mid game, place Ult mushrooms at key points on the map. They give vision and their trap damage slows enemy rotations. Keep split pushing, and when several enemies collapse on you, wait them out in Skill 3 stealth.

Late Game

Late game, carpet the area around objectives with mushrooms so enemies take heavy damage just approaching. Straight teamfights are not your strength. Deciding the game through map control set up in advance is Teemo's path to winning.

Teamfights

In teamfights, auto-attack safely from the back. Land Skill 1 on the enemy ADC or an auto-attack-based fighter to shut off their damage. Place mushrooms on the battlefield beforehand and kite back so the enemy is drawn onto them.

⚠️ Common Mistakes

Careless mushroom placement

Dropping the Ult mushrooms you unlock at level 5 in the middle of the lane is a waste. Enemies walk around them easily, or minions set them off. Place them on gank routes, at jungle entrances, and in front of Dragon and Baron so they work as both vision and traps. Tuck them into bushes and corners the enemy has to walk through, and you control the map.

Teemo Combos

Harass Combo

Blind them for 1.25s with Skill 1 so their autos miss, then damage them freely.

AA
1
AA

Champions Teemo struggles against (reader votes)

↑ loses the matchup / ↓ not really

Malphite
Pantheon

Teemo Patch History

Teemo
TeemoPatch 7.1b
Nerf
Toxic Shot On-hit base damage: 10~38 → 8~36 Base damage per second: 11~53 → 8~50 Blinding Dart Base Damage: 60/110/160/210 → 50/95/140/185 The on-hit poison loses 2 damage and the per-second tick loses 3, so the chip damage Teemo accumulates while unattended adds up more slowly. Each number is small, but poison rewards repeated application, and across a full laning phase the total is noticeable. Blinding Dart drops at every rank, falling from 210 to 185 at rank 4. Landing it no longer takes as large a bite, so committing to a fight needs more support from the team.
Teemo
TeemoPatch 6.3e
Nerf
Q AP ratio: reduced R AP ratio: reduced Lower AP ratios mean Teemo's mushroom burst no longer climbs as steeply as he stacks ability power. Setting off a mushroom and following with Q still works, but it is less likely to kill outright, so the pattern shifts toward chipping away and driving people off. The cut bites hardest once his items are complete, which makes controlling map space early a more valuable way to build a lead.

Teemo Skins

Our other siteshub-game.com (portal)Honor of Kings Hub

© 2026 Wild Rift Hub. All rights reserved.

Tier, win rate, pick rate and ban rate are based on the official China-server statistics (League of Legends: Wild Rift (China) official stats, as of 2026-09-02). Patch timing may differ from the global version.

Matchups, strategy and build write-ups are this site's own commentary.

Wild Rift Hub is an unofficial fan site and is not endorsed by Riot Games.
Wild Rift Hub isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing Riot Games properties. Riot Games, and all associated properties are trademarks or registered trademarks of Riot Games, Inc.