
the Swift Scout
Teemo
Roles and difficulty from the global official site, lane from the China-server official site
Latest Meta Stats
Popular Teemo builds in game
Taken from the in-game loadout screen as of 2026-08-26. The pick count and win rate are shown exactly as the game reports them.
Magic damage that keeps growing in long fights
- Liandry's Torment
- Riftmaker
- Runaan's Hurricane
- Rabadon's Deathcap
- Infinity Orb
- Spellslinger's Shoes
When the enemy team fields high-health frontliners and fights drag on
Liandry's Torment burns enemies hit by damaging abilities and empowered attacks, dealing 2% of their max HP as magic damage per second for 3 seconds. Its Madness passive and Riftmaker's Void Corruption each add 2% damage per second while in combat with enemy champions, capped at 6% and 8%. Ability Power totals +415, and Overkill on Rabadon's Deathcap raises that AP by another 30%. With +33 and +8% Magic Penetration, the damage still gets through enemies who stack Magic Resistance.
The commentary is AI-written. It is cross-checked against this site’s item data and the official lane assignments before publishing.
Skill Order (Lv 1 - 15)
Prioritize Skill 3 (poison) to boost your basic attacks' damage over time, then level Skill 1 for the blind.
Teemo Skills

Toxic Shot

Blinding Dart
Attacks from blinded enemies will miss their target, dealing no damage and failing to apply on-hit effects.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cost | 75 | 80 | 85 | 90 |
| Base Damage | 50 | 95 | 140 | 185 |
| Blind Duration | 1.25 | 1.5 | 1.75 | 2 |

Move Quick
Active: Rolls a short distance forward and sprints for 3 seconds. During this time, Move Quick's bonus is doubled and cannot be removed by damage.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cooldown | 17 | 16 | 15 | 14 |
| MS | 15% | 20% | 25% | 30% |

Guerrilla Warfare
After exiting Camouflage, gain 30% Attack Speed for 3 seconds.
Camouflage: Hide from champions by keeping them out of Teemo's detection radius. Enemy turrets reveal camouflaged units near them. Attacks and offensive abilities end Camouflage early.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cooldown | 25 | 23 | 21 | 19 |
| Duration | 3 | 3.5 | 4 | 4.5 |
| AS | 30% | 40% | 50% | 60% |
| AS Duration | 3 | 4 | 5 | 6 |

Noxious Trap
Traps last for 2 minutes.
| Details | LVL 1 | LVL 2 | LVL 3 |
|---|---|---|---|
| Base Damage | 225 | 350 | 475 |
| Slow | 30% | 40% | 50% |
| Bounce Range | 3 | 4 | 5 |
| Recharge CD | 30 | 25 | 20 |
Base Stats
League of Legends: Wild Rift (China) official champion library (patch 7.2, as of 2026-08-25)
The site's latest patch is 7.2d, but these figures come from 7.2. The 8 champions adjusted since then — Yone, Jinx, Leona, Rumble, Nasus, Ryze, Jayce, Nidalee — no longer match the live game.
A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.
Critical damage is 175% for every champion. These figures exclude items and runes.
Teemo Strengths
- ✓Wide map control with Ult mushrooms
- ✓Skill 1 blind shuts down auto-attack-based enemies
- ✓Hard-to-read ambushes out of Skill 3 stealth
Teemo Weaknesses
- ×Struggles in straight 5v5 teamfights
- ×Fragile; dies instantly if caught
- ×Mushrooms are easily countered by Oracle Lens sweeping
Early Game
Early on, grind down a melee opponent with auto-attack harass and the Skill 1 blind. You are weak to ganks, though. Watch the minimap and do not push too far.
Mid Game
In the mid game, place Ult mushrooms at key points on the map. They give vision and their trap damage slows enemy rotations. Keep split pushing, and when several enemies collapse on you, wait them out in Skill 3 stealth.
Late Game
Late game, carpet the area around objectives with mushrooms so enemies take heavy damage just approaching. Straight teamfights are not your strength. Deciding the game through map control set up in advance is Teemo's path to winning.
Teamfights
In teamfights, auto-attack safely from the back. Land Skill 1 on the enemy ADC or an auto-attack-based fighter to shut off their damage. Place mushrooms on the battlefield beforehand and kite back so the enemy is drawn onto them.
⚠️ Common Mistakes
Careless mushroom placement
Dropping the Ult mushrooms you unlock at level 5 in the middle of the lane is a waste. Enemies walk around them easily, or minions set them off. Place them on gank routes, at jungle entrances, and in front of Dragon and Baron so they work as both vision and traps. Tuck them into bushes and corners the enemy has to walk through, and you control the map.
Teemo Combos
Harass Combo
Blind them for 1.25s with Skill 1 so their autos miss, then damage them freely.





