
the Night Hunter
Vayne
Roles and difficulty from the global official site, lane from the China-server official site
Latest Meta Stats
Popular Vayne builds in game
Taken from the in-game loadout screen as of 2026-08-26. The pick count and win rate are shown exactly as the game reports them.
On-hit attack speed build with added resistances
- Gunmetal Greaves
- Blade of the Ruined King
- Guinsoo's Rageblade
- Terminus
- Wit's End
- Amaranth's Twinguard
When the enemy's main damage is magic and you get focused in fights
Amaranth's Twinguard brings +60 Armor and +60 Magic Resistance, and Wit's End another +45 Magic Resistance, putting the build at +105 Magic Resistance and +60 Armor. Twinguard gains a stack of Endurance every second while in combat with enemy champions, and at five stacks it raises AR and MR by 30% each and grants 20% Tenacity. Wit's End adds 10-55 bonus magic damage to your attacks, and below 50% HP, damaging an enemy champion heals a ranged champion for 66% of that effect's post-mitigation damage.
On-hit attack speed build with a crowd control cleanse
- Blade of the Ruined King
- Guinsoo's Rageblade
- Mercurial Scimitar
- Trinity Force
- Terminus
- Gunmetal Greaves
When the enemy team has heavy crowd control that shuts you down in a fight
Mercurial Scimitar's active strips every crowd control debuff off you and gives 0.25s of immunity to it. When that ends you hold 30% Tenacity and 30% Slow Resist for 1.5s on a 60s cooldown, and it cannot be used while airborne or knocked back. Trinity Force brings +333 Max Health and +20 Ability Haste, and the build totals +155 Attack Damage with +15% Physical Vamp.
The commentary is AI-written. It is cross-checked against this site’s item data and the official lane assignments before publishing.
Skill Order (Lv 1 - 15)
Max Skill 2 first for the True Damage that triggers on every third attack, then Skill 1, the core of your mobility.
Vayne Skills

Night Hunter
Final Hour: Gains 70 Movement Speed instead.

Tumble
Final Hour: Gains 1 second of invisibility on cast.
Tumble does not go through walls.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cooldown | 5 | 4 | 3 | 2 |
| AD | 35% | 45% | 55% | 65% |

Silver Bolts
Active: Gains 10% Attack Speed and 10% Omnivamp for 3 second(s).
This ability's passive deals at least 50 true damage.
This damage is capped at 200 against monsters.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cooldown | 18 | 17 | 16 | 15 |
| HP% Damage | 2% | 5% | 8% | 11% |
| AS | 10% | 15% | 20% | 25% |
| Min. Damage | 50 | 65 | 80 | 95 |

Condemn
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cooldown | 21 | 18 | 15 | 12 |
| Base Damage | 50 | 80 | 110 | 140 |
| Bonus Damage | 105 | 145 | 185 | 225 |

Final Hour
When an enemy champion damaged by Vayne dies within 3 seconds, Final Hour's duration is extended by 4 seconds, up to an additional 8 seconds.
| Details | LVL 1 | LVL 2 | LVL 3 |
|---|---|---|---|
| Cooldown | 70 | 65 | 60 |
| Bonus AD | 15 | 25 | 35 |
| Duration | 8 | 10 | 12 |
Base Stats
League of Legends: Wild Rift (China) official champion library (patch 7.2, as of 2026-08-25)
The site's latest patch is 7.2d, but these figures come from 7.2. The 8 champions adjusted since then — Yone, Jinx, Leona, Rumble, Nasus, Ryze, Jayce, Nidalee — no longer match the live game.
A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.
Critical damage is 175% for every champion. These figures exclude items and runes.
Vayne Strengths
- ✓True damage from Skill 2's passive that melts tanks
- ✓Strong dueling with Ult and Skill 1 invisibility
- ✓Late-game carry power once fully scaled
Vayne Weaknesses
- ×Short range and one of the weakest early lanes among ADCs
- ×No AoE, so wave clear is slow
- ×High mechanical demands; one mistake can be fatal
Early Game
The early lane is a hard stretch. Avoid forced trades and focus on picking up CS. Do not panic if you are pushed under tower. Farm, and hold on until level 5 or your first core item.
Mid Game
Once your core items come in, Vayne's window opens. Pin isolated enemies to a wall with Skill 3 in skirmishes or side lanes to stun them. Collect those kills to speed up your scaling.
Late Game
In the late game you become a carry that is hard to stop. Wait for the enemy's dangerous CC to be used, then use Ult and Skill 1 invisibility to dodge their attacks while you take them down one at a time.
Teamfights
In teamfights, not overextending comes first. Melt the closest frontliner with true damage and work back from there. If an assassin comes for you, calmly drop their aggro with stealth.
⚠️ Common Mistakes
Tumbling straight into the enemy frontline
A common beginner mistake on Vayne is tumbling straight into the enemy frontline with Skill 1 just to get more damage in. Vayne is fragile, and one piece of CC is enough to kill her. Use Skill 1 mainly to kite backward or sideways. Even during level 5 all-ins, hold it to dodge the enemy's lethal skills.
Vayne Combos
Stun Combo
Reposition with Skill 1, then slam them into a wall with Skill 3 for a 1.5s stun.
All-in
Activate Ult, weave in the stealth from Skill 1, then land the third-hit true damage.





