
the Spear of Vengeance
Kalista
Roles and difficulty from the global official site, lane from the China-server official site
Latest Meta Stats
Popular Kalista builds in game
Taken from the in-game loadout screen as of 2026-08-26. The pick count and win rate are shown exactly as the game reports them.
Attack speed and on-hit damage, plus magic resist
- Blade of the Ruined King
- Guinsoo's Rageblade
- Runaan's Hurricane
- Gunmetal Greaves
- Terminus
- Wit's End
When the enemy's main damage is magic and fights drag on
Attack Speed totals +225% here, alongside +25% Critical Rate. Wit's End adds 45% Attack Speed and 45 Magic Resistance, and basic attacks deal 10-55 bonus magic damage. While below 50% HP, damage dealt to an enemy champion heals you for 66% (the ranged value) of that effect's post-mitigation damage.
Attack speed and on-hit damage, plus dual resistances
- Gunmetal Greaves
- Blade of the Ruined King
- Guinsoo's Rageblade
- Runaan's Hurricane
- Terminus
- Amaranth's Twinguard
When enemies mix physical and magic damage with heavy crowd control
Amaranth's Twinguard adds 60 Armor and 60 Magic Resistance. Its Endurance passive builds one stack per second while you are in combat with enemy champions, and five stacks raise AR and MR by 30% each while granting 20% Tenacity until that fight ends. The longer a fight runs, the easier it becomes to hold position and keep swinging. Attack Speed totals +180% alongside +25% Critical Rate.
The commentary is AI-written. It is cross-checked against this site’s item data and the official lane assignments before publishing.
Skill Order (Lv 1 - 15)
Prioritize the skill that handles your main damage and stack detonation, then level the one that reinforces your mobility.
Kalista Skills

Martial Poise
When the game starts, she can choose an ally to become her Oathsworn.
Kalista cannot change her Oathsworn.
Once Kalista launches her attacks, they cannot be canceled.
Her dash speed and distance scale with boot tier.

Pierce
After casting this ability, Kalista can dash using Martial Poise.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cooldown | 8 | 7.5 | 7 | 6.5 |
| Cost | 55 | 60 | 65 | 70 |
| Base Damage | 70 | 135 | 200 | 265 |

Sentinel
Active: Sends a Soul Sentinel to patrol an area. Upon spotting an enemy champion, the Sentinel follows them for 4s, revealing them for 4s. Sentinels disappear after patrolling 3 laps.
Charge: Kalista gains a charge every 45s, storing up to 2 charge(s).
This ability's passive deals at least 75 damage against minions and executes them if their HP is below 125.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Recharge Time | 45 | 40 | 35 | 30 |
| Target's Max Health | 16% | 17% | 18% | 19% |

Rend
Active: Kalista rips the spears from nearby enemies, dealing 68 physical damage (30 + 70%AD) plus 32 physical damage (12 + 36%AD) per spear after the first. Slows enemies hit by 15% for 2 second(s).
If this ability kills at least one target, its cooldown is refreshed, and it refunds 12 Mana.
Deals 50% damage to epic monsters.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cooldown | 10 | 9 | 8 | 7 |
| First Damage | 30 | 45 | 60 | 75 |
| Second Damage | 12 | 22 | 32 | 42 |
| AD | 36% | 43% | 50% | 57% |
| Slow | 15% | 25% | 35% | 45% |
| Mana Regen | 12 | 18 | 24 | 30 |

Fate's Call
The Oathsworn can launch themselves in a direction, knocking nearby enemies airborne for 1 second(s) upon hitting the first enemy champion. The Oathsworn then ricochets for a distance based on their max attack range.
| Details | LVL 1 | LVL 2 | LVL 3 |
|---|---|---|---|
| Cooldown | 60 | 55 | 50 |
| Knockup Duration | 1 | 1.5 | 2 |
Base Stats
League of Legends: Wild Rift (China) official champion library (patch 7.2, as of 2026-08-25)
The site's latest patch is 7.2d, but these figures come from 7.2. The 8 champions adjusted since then — Yone, Jinx, Leona, Rumble, Nasus, Ryze, Jayce, Nidalee — no longer match the live game.
A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.
Critical damage is 175% for every champion. These figures exclude items and runes.
Kalista Strengths
- ✓Kiting ability from hopping after every auto-attack.
- ✓Objective securing power on par with Smite thanks to Rend stacks.
- ✓Ult that enables both hard engages and saving an ally in danger.
Kalista Weaknesses
- ×Slows also cut deep into her kiting ability
- ×Constant hopping demands a lot of inputs and tires the player
- ×Ult is wasted if the Oathsworn ally is not nearby
Early Game
Dodge enemy skillshots with your passive hops and force favorable trades with Skill 3 (Rend). Your early laning is among the strongest of all ADCs.
Mid Game
Stay with your Oathsworn ally (usually the support) at all times and look for skirmishes. On dragons and other epic monsters, stacking Rend lets you secure the objective more reliably than Smite, which is a strength unique to Kalista.
Late Game
Your short range becomes a real drawback for an ADC. You need precise, careful kiting to avoid any hard CC, as a single slip can cost you the fight.
Teamfights
Throw your Oathsworn ally into the enemy team with your Ult to start the engage. Keep hopping around the edge of the enemy's threat range and stack spears on multiple targets. That is Kalista's winning pattern.
⚠️ Common Mistakes
Standing still while attacking instead of using the passive hops
Skipping the hop after each auto-attack and standing still to trade is a mistake. You are throwing away kiting, Kalista's greatest weapon. Keep moving to dodge skillshots while stacking spears, then collect the kill with Skill 3 (Rend).
Kalista Combos
Basic Kiting
Dash with the passive while stacking spears through autos and Skill 1, then detonate with Skill 3.
Engage Combo
Fling your Oathsworn with Ult for a knock-up, stack spears with autos, then detonate with Skill 3.





