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Kai'Sa splash art

Daughter of the Void

Kai'Sa

DifficultyMedium
Role
MarksmanAssassin
Lane
Duo

Roles and difficulty from the global official site, lane from the China-server official site

Latest Meta Stats

Duo (ADC)
A
Win Rate48.8%
Pick Rate11.7%#6
Ban Rate0.3%

Popular Kai'Sa builds in game

Taken from the in-game loadout screen as of 2026-08-26. The pick count and win rate are shown exactly as the game reports them.

Build 1Win rate 52.25%Picks 9,587

Spread damage across grouped enemies

  • Kraken Slayer
  • Guinsoo's Rageblade
  • Terminus
  • Runaan's Hurricane
  • Blade of the Ruined King
  • Gunmetal Greaves

When enemy teams clump for fights and you want to hit several at once

Runaan's Hurricane's Wind's Fury makes attacks strike 2 additional nearby enemies for 55% AD each, and those strikes trigger on-hit effects. That carries Terminus's 35 bonus magic damage and Blade of the Ruined King's 7% of current HP onto the extra targets as well. The +25% Critical Rate on Runaan's Hurricane also feeds Guinsoo's Rageblade, which adds 1.5 magic damage per 1% Critical Rate gained from items. Build 1 totals +210% Attack Speed and +25% Critical Rate.

Build 2Win rate 51.27%Picks 8,204

Cut crowd control and keep attacking

  • Kraken Slayer
  • Guinsoo's Rageblade
  • Blade of the Ruined King
  • Terminus
  • Mercurial Scimitar
  • Gunmetal Greaves

When enemy crowd control is heavy and being locked down stops your damage

The Quicksilver Sash active on Mercurial Scimitar removes all crowd control debuffs on you and grants immunity to crowd control for 0.25s. As Quicksilver ends, Perseverance grants 30% Tenacity and 30% Slow Resist for 1.5s. It cannot be used while airborne or knocked back, and the cooldown is 60 seconds. The +40 Magic Resistance comes along with it, and build 2 totals +165 Attack Damage and +15% Physical Vamp.

The commentary is AI-written. It is cross-checked against this site’s item data and the official lane assignments before publishing.

Skill Order (Lv 1 - 15)

1
3
2
1
Ult
1
1
3
Ult
3
3
2
Ult
2
2

Prioritize your core damage skill first, then level the one that boosts your mobility.

Kai'Sa Skills

Second Skin
Passive

Second Skin

Living Weapon: Kai'Sa's abilities evolve upon fully upgrading an item.

Caustic Wounds: Kai'Sa's attacks stack Plasma for 4 seconds and deal 5 bonus magic damage (5 +15%AP). Plasma detonates at 5 stacks, dealing bonus magic damage equal to 15% (15% +0.025%AP) of their missing HP.
Nearby allies apply 1 stack to champions they Immobilize.

Plasma detonations deal a max of 400 damage to monsters.
Icathian Rain
Skill 1

Icathian Rain

9s
Launches 6 missiles that split evenly among nearby enemies, each dealing 40 physical damage (40 + 50% bonus AD + 30%AP). Additional hits on champions or monsters deal 25% damage.

Living Weapon: Fires 12 missiles.

Minions below 35% HP take 150% damage.
Monsters take 50% damage instead.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown9876
Base Damage406080100
Void Seeker
Skill 2

Void Seeker

20s
Fires a blast that reveals the first enemy hit, adds 2 Plasma stacks, and deals 99 magic damage (30 +110%AD +60%AP).

Living Weapon: Adds 3 stacks and refunds 70% Cooldown on champion hits.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown20181614
Cost60657075
Base Damage306090120
Supercharge
Skill 3

Supercharge

16s
Charges up for 1 second(s), gaining 50% Movement Speed (50% +80% Attack Speed). For 4 second(s) after charging, gain 40% Attack Speed.

Living Weapon: Grants invisibility during the charge up.

Attacks reduce Supercharge's Cooldown by 0.5 second(s).
Charge time and Movement Speed scale with Attack Speed.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown16141210
MS50%55%60%65%
AS40%50%60%70%
Killer Instinct
Ult

Killer Instinct

80s
Dash to a location near an enemy champion marked by Plasma, gaining a shield that absorbs 137 damage (75 +100%AD +75%AP) for 2 seconds.
DetailsLVL 1LVL 2LVL 3
Cooldown807060
Shield75100125
AD100%150%200%

Base Stats

League of Legends: Wild Rift (China) official champion library (patch 7.2, as of 2026-08-25)

The site's latest patch is 7.2d, but these figures come from 7.2. The 8 champions adjusted since then — Yone, Jinx, Leona, Rumble, Nasus, Ryze, Jayce, Nidalee — no longer match the live game.

Official ratings
Damage3/3
Survivability1/3
Utility1/3
Difficulty2/3

A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.

1
Health600LV15 2392
Mana435LV15 1009
Attack Damage62LV15 111
Armor35LV15 91
Magic Resist30LV15 49.6
Movement Speed340

Critical damage is 175% for every champion. These figures exclude items and runes.

Kai'Sa Strengths

  • Power spikes in the mid game as items evolve her skills.
  • Long-range engages with her Ult and high mobility.
  • Flexibility to build AD or AP depending on the team comp.

Kai'Sa Weaknesses

  • ×Short base range makes her easy to poke early
  • ×Skill 1 missiles scatter when enemies hide among minions, lowering damage
  • ×Cannot reach her real potential until the first skill evolution

Early Game

Your short range makes the early game rough, so farm patiently. Skill 1 deals far more damage when every missile hits an isolated enemy. Do not miss the chance to dump your burst when your support lands CC.

Mid Game

Once Skill 1 evolves, your wave clear and 1v1 power rise sharply. When you spot an isolated carry, dive onto them with your Ult and finish them, much like an assassin.

Late Game

With evolved Skill 3 stealth you can slip enemy focus while keeping up high DPS as the team's carry. Landing Skill 2 from the fog of war and following with a long-range Ult dive can swing the game when it connects.

Teamfights

The default is to melt the frontline first. The real opening comes when the enemy backline slips up. Dive the carry with your Ult, burst them down, and disengage with your Skill 3 stealth.

⚠️ Common Mistakes

Diving alone into the middle of the enemy team with Ult

Unlocking your Ult (Killer Instinct) at level 5 does not mean you can dive 1v5 on the strength of the shield. That is very dangerous. Follow your team's CC or engage, dash to a safe angle beside an isolated carry, and secure the kill from there.

Kai'Sa Combos

Burst Combo

Apply Plasma with Skill 2 and dash in with Ult. Detonate the stacks with Skill 1 and autos, then reposition with Skill 3.

2
Ult
1
AA
3

Isolated Q Combo

Approach invisible with Skill 3, then land every missile from Skill 1 on an isolated enemy.

3
AA
1
2
AA

Champions Kai'Sa struggles against (reader votes)

↑ loses the matchup / ↓ not really

Caitlyn
Draven

Kai'Sa Patch History

Kaisa
KaisaPatch 7.2
Adjust
Killer Void Maximum landing radius around a valid target: 4 → 5.5 Kai'Sa's ultimate is built to work on offence and defence alike, but in practice it was cast for the shield far more often than anything else. The extra 1.5 of landing radius lets her choose where she comes down after the dash, making it far easier to slide straight into a kite or peel off toward her own team. It turns the ultimate from a one-way commitment into something she can reposition out of.

Kai'Sa Skins

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Tier, win rate, pick rate and ban rate are based on the official China-server statistics (League of Legends: Wild Rift (China) official stats, as of 2026-09-02). Patch timing may differ from the global version.

Matchups, strategy and build write-ups are this site's own commentary.

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