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Ornn splash art

The Fire below the Mountain

Ornn

DifficultyHigh
Role
Tank
Lane
TopSupport

Roles and difficulty from the global official site, lane from the China-server official site

Latest Meta Stats

Support
C
Win Rate49.5%
Pick Rate1.3%#30
Ban Rate0.2%
Top (Solo)
D
Win Rate50.4%
Pick Rate1.6%#32
Ban Rate0.2%

Popular Ornn builds in game

Taken from the in-game loadout screen as of 2026-08-26. The pick count and win rate are shown exactly as the game reports them.

Build 1Win rate 52.39%Picks 4,933

Stacked health and regeneration for long fights

  • Relic Shield
  • Armored Advance
  • Warmog's Armor
  • Thornmail
  • Force of Nature
  • Amaranth's Twinguard

When the enemy has heavy crowd control and teamfights tend to drag on

Build 1 totals +1525 Max Health, +165 Armor and +120 Magic Resistance. Warmog's Armor restores 3.5% max HP per second once you go 5 seconds without taking damage, provided you hold at least 950 bonus HP - the +1525 here clears that bar. A separate passive raises healing and shielding on you by 30%. Amaranth's Twinguard stacks once per second while you are in combat with enemy champions, and at 5 stacks it grants 20% Tenacity plus 30% AR and MR until that combat ends.

Build 2Win rate 53.82%Picks 2,636

Extra Armor and a close-range immobilize trigger

  • Relic Shield
  • Armored Advance
  • Radiant Virtue
  • Thornmail
  • Force of Nature
  • Dawnshroud

When the enemy team leans on physical damage and fights happen up close

Build 2 totals +1375 Max Health, +200 Armor, +90 Magic Resistance and +15 Ability Haste. Dawnshroud fires within 400 units of an enemy champion, whenever you immobilize a champion or are immobilized yourself, dealing 40 plus 2.5% bonus HP as magic damage and raising your AR and MR by 20% on a 3 second cooldown. Radiant Virtue contributes 300 Max Health and 45 Armor, while the Heal summoner spell restores 110 (110-400 by level) to you and the most wounded allied champion nearby.

The commentary is AI-written. It is cross-checked against this site’s item data and the official lane assignments before publishing.

Skill Order (Lv 1 - 15)

1
2
3
2
Ult
2
2
3
Ult
3
3
1
Ult
1
1

Max first, which deals percent-health damage and makes you Unstoppable, then level for its Knock Up.

Ornn Skills

Living Forge
Passive

Living Forge

Ornn can spend gold to forge items anywhere on the map.
Ornn gains an additional 7%(Lv) bonus HP, AR, MR from all sources.
Upon reaching level 7, crafting items with Living Forge grants a nearby ally 5 stacks of Living Forge, allowing them to purchase items anywhere on the map. This buff stacks up to 15 times, this effect can be triggered every 3 levels (level 7/10/13).
Volcanic Rupture
Skill 1

Volcanic Rupture

9s
Slams the ground, creating a fissure dealing 94 physical damage (25 + 110%AD) and slowing by 55% for 2 seconds. An obstructive magma pillar that lasts 4 second(s) forms at the end of the fissure or behind the first enemy champion hit.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown98.587.5
Base Damage256095130
Bellows Breath
Skill 2

Bellows Breath

11.5s
Ornn stomps forward Unstoppably while breathing fire, dealing 10% max HP magic damage over 0.75 seconds. Enemies hit by the final bout of flame become Brittle for 3 seconds.
Immobilizing effects on Brittle targets have their duration increased by 30% and deal an additional 7% max HP magic damage (7% - 22%(Lv)). Ornn's Attacks against Brittle targets Knock them Back, dealing additional damage.
Deals a minimum of 90 magic damage to minions, and a max of 155 magic damage to jungle monsters. Immobilizing deals a maximum of 250 damage to monsters.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown11.51110.510
HP% Damage10%11%12%13%
Minion Damage90140190240
Max Monster Damage155190225260
Searing Charge
Skill 3

Searing Charge

13s
Ornn charges, dealing 80 physical damage (80 + 40% bonus AR + 40% bonus MR). If Ornn rams into terrain, he creates a shockwave that Knocks Up enemies for 1.25 seconds and applies the same damage to those in the area.
Ornn's charge destroys magma pillars and terrain created by enemies and reduces the cooldown of this skill by 25%.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown13121110
Base Damage80140200260
Call of the Forge God
Ult

Call of the Forge God

90s
Ornn summons a massive lava elemental, which stampedes towards him, dealing 125 magic damage (125+ 20%AP), and applies Brittle for 3 seconds. The elemental also slows by up to 40% for 2 seconds, based on this ability's level.
Ornn can recast this to dash with a headbutt. If he dashes into the elemental, he redirects and empowers it, causing it to Knock Up the first champion hit for 1 second and subsequent champions for 0.5 seconds. The elemental also deals 125 magic damage (125+ 20%AP) and reapplies Brittle.
DetailsLVL 1LVL 2LVL 3
Cooldown908070
Base Damage125175225
Slow405060

Base Stats

League of Legends: Wild Rift (China) official champion library (patch 7.2, as of 2026-08-25)

The site's latest patch is 7.2d, but these figures come from 7.2. The 8 champions adjusted since then — Yone, Jinx, Leona, Rumble, Nasus, Ryze, Jayce, Nidalee — no longer match the live game.

Official ratings
Damage1/3
Survivability3/3
Utility2/3
Difficulty2/3

A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.

1
Health720LV15 2400
Mana380LV15 1220
Attack Damage62LV15 118
Armor46LV15 116
Magic Resist40LV15 68
Movement Speed345

Critical damage is 175% for every champion. These figures exclude items and runes.

Ornn Strengths

  • Passive that lets you buy items in lane without recalling
  • AoE engage with the long-range Ult charge

Ornn Weaknesses

  • ×Slow ability animations are easy for mobile enemies to dodge
  • ×Early trades depend on one combo, leaving big openings when it misses

Early Game

Use your passive to stay in lane and craft items on the spot to press your advantage. The basic combo is Skill 1 into Skill 3 (knock-up), then Skill 2 into an auto-attack. Repeat short trades to widen the gap.

Mid Game

In Dragon and Herald fights, your long-range Ult engage has a big presence. Let allies buy items anywhere too and raise the whole team's stats.

Late Game

Late game, stand at the front as a tank that is hard to bring down. Create terrain with Skill 1 to cut off enemy escape routes. Force engages and lead your team to the win.

Teamfights

Fire Ult from far away and add a Skill 3 wall-slam to catch the whole enemy team in knock-ups. Draw the enemy's focus onto yourself. Your role is to create a situation where your carries can work freely.

⚠️ Common Mistakes

Missing the second cast of Ult

Mistiming the second cast of your Lv5 Ult (Call of the Forge God) and missing the headbutt is a big mistake. Whether it lands changes the outcome of the teamfight. Also avoid getting so absorbed in crafting items in lane that you miss the wave state and take free hits.

Ornn Combos

Basic Trade

Raise the pillar with Skill 1, slam them into it with Skill 3, then make them brittle with Skill 2.

1
3
2
AA

Full Combo

Knock them up from long range with Ult, then unload every piece of CC.

Ult(1st)
Ult(2nd)
1
3
2
AA

Champions Ornn struggles against (reader votes)

↑ loses the matchup / ↓ not really

Fiora
Gwen
Camille

Ornn Patch History

No changes to Ornn between patch 6.3 and 7.2d.

Ornn Skins

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Tier, win rate, pick rate and ban rate are based on the official China-server statistics (League of Legends: Wild Rift (China) official stats, as of 2026-09-02). Patch timing may differ from the global version.

Matchups, strategy and build write-ups are this site's own commentary.

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