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Renekton splash art

the Butcher of the Sands

Renekton

DifficultyHigh
Role
Fighter
Lane
Top

Roles and difficulty from the global official site, lane from the China-server official site

Latest Meta Stats

Top (Solo)
C
Win Rate48.8%
Pick Rate4.0%#15
Ban Rate0.7%

Popular Renekton builds in game

Taken from the in-game loadout screen as of 2026-08-26. The pick count and win rate are shown exactly as the game reports them.

Build 1Win rate 56.07%Picks 5,069

Armor and magic resist stacked to hold the front line

  • Hollow Radiance
  • Radiant Virtue
  • Amaranth's Twinguard
  • Thornmail
  • Searing Crown
  • Armored Advance

Enemy damage splits between physical and magic, with heavy auto-attacks

This build stacks +260 Armor and +100 Magic Resistance on top of +1350 Max Health. Amaranth's Twinguard gains a stack of Endurance every second while in combat with enemy champions, and at five stacks it raises AR and MR by 30% each and grants 20% Tenacity. Thornmail answers attacks with magic damage, and applies 50% Grievous Wounds for 3 seconds when enemy champions strike you or you damage them. Searing Crown's burn ticks for 1.4% of the target's max HP per second, so it scales with the health pool in front of you.

Build 2Win rate 53.82%Picks 3,791

Attack damage and health to cut down tanky front lines

  • Blade of the Ruined King
  • Plated Steelcaps
  • Black Cleaver
  • Hullbreaker
  • Sterak's Gage
  • Death's Dance

When the enemy front line stacks health and armor

This build pairs +165 Attack Damage with +1350 Max Health. Blade of the Ruined King adds bonus physical damage on-hit worth 7% of the target's current HP, rising to 8.5% on melee attacks. Every fourth attack from Hullbreaker against champions and epic monsters deals an extra 160% base AD plus 5% max HP. Black Cleaver cuts a champion's AR by 6% for 6 seconds each time you land physical damage on them, reaching 30% at five stacks.

The commentary is AI-written. It is cross-checked against this site’s item data and the official lane assignments before publishing.

Skill Order (Lv 1 - 15)

1
3
2
1
Ult
1
1
3
Ult
3
3
2
Ult
2
2

Max Skill 1 first for both wave clear and healing, then level Skill 3 for extra mobility.

Renekton Skills

Reign of Anger
Passive

Reign of Anger

Casting abilities with 50 Fury or more consumes that Fury for enhanced effects. Enhanced abilities do not generate any Fury.

Attacks generate 5 Fury. Fury gains are increased by 50% when under 50% HP. Out of combat, 4 Fury dissipates every second.
Cull the Meek
Skill 1

Cull the Meek

7s
Deals 80 physical damage (80 + 90% bonus AD) to nearby enemies.

Feral Regeneration:
- Restores 4 HP (4 + 5% bonus AD) and gains 5 Fury per enemy hit.
- If the enemy hit is a champion, he restores 16 HP (16 + 20% bonus AD) and gains 10 Fury instead.
- Each cast restores a maximum of 50 HP (50 + 25% bonus AD).

This ability generates up to 30 Fury per cast.

Reign of Anger:
- Damage is increased to 120 physical damage (120 + 135% bonus AD).
- Restores 12 HP (12 + 15% bonus AD) per enemy hit.
- If the enemy hit is a champion, he restores 48 HP (48 + 60% bonus AD) instead.
- Each cast restores a maximum of 200 HP (200 + 100% bonus AD).
DetailsLVL 1LVL 2LVL 3LVL 4
Base Damage80130180230
Empowered Damage120195270345
Heal46810
Healing from Champion Hits16243240
Max Heal Per Cast5085120155
Ruthless Predator
Skill 2

Ruthless Predator

14s
Empowers the next attack to strike twice, stunning for 0.75 seconds and dealing 123 physical damage (24 + 150%AD).
If he hits at least one enemy champion, he also gains 10 Fury.

Reign of Anger: Strikes three times, destroying shields, stunning for 1.5 seconds, and dealing 185 physical damage (36 + 225%AD).
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown1412108
Base Damage24487296
Empowered Damage3672108144
Slice and Dice
Skill 3

Slice and Dice

14.5s
Dashes, dealing 40 physical damage (40 + 90% bonus AD) to enemies along the way.
He generates 5 Fury per non-champion hit and 10 Fury per champion hit.

Hitting at least one enemy allows him to recast this ability once for 4 seconds.

This ability generates up to 30 Fury per cast.

Reign of Anger:
- The recast dash deals 70 physical damage (70 + 135% bonus AD) instead.
- Enemy champions hit have their AR shredded by 25% for 4 seconds.
- If he hits at least one enemy champion, he gains an additional 20 Fury for 2 seconds.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown14.51311.510
Base Damage4080120160
Empowered Damage70130190250
Armor Reduction25%30%35%40%
Dominus
Ult

Dominus

75s
Surrounds himself with dark energies, gaining 20 Fury and 300 HP. Every second after casting, gains 5 Fury and deals 70 magic damage (70 + 20%AP) to nearby enemies for 12 seconds.
DetailsLVL 1LVL 2LVL 3
Cooldown757065
HP300575850
Base Damage70120170

Base Stats

League of Legends: Wild Rift (China) official champion library (patch 7.2, as of 2026-08-25)

The site's latest patch is 7.2d, but these figures come from 7.2. The 8 champions adjusted since then — Yone, Jinx, Leona, Rumble, Nasus, Ryze, Jayce, Nidalee — no longer match the live game.

Official ratings
Damage2/3
Survivability2/3
Utility1/3
Difficulty1/3

A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.

1
Health690LV15 2482
Attack Damage66LV15 129.7
Armor46LV15 111.8
Magic Resist38LV15 66
Movement Speed355

Critical damage is 175% for every champion. These figures exclude items and runes.

Renekton Strengths

  • Strong lane control and burst from early to mid game
  • Fury-empowered skills and high sustain

Renekton Weaknesses

  • ×Damage falls off late and carry potential drops
  • ×Short range makes closing on kiting poke comps hard

Early Game

The early laning phase favors Renekton. Build Fury, dash in with Skill 3, and stun with empowered Skill 2. Heal and deal damage with Skill 1, then dash back out with Skill 3. This combo gives the opponent no window to answer and pushes them out of lane.

Mid Game

Use your early-to-mid snowball to invade the enemy jungle and dive other lanes. With the durability and area damage from Ult, take skirmish after skirmish.

Late Game

You fall behind in scaling as the game goes on and struggle to solo-carry with damage. Shift gradually from a diver to a tank and peel role. Playing as an off-tank who protects your carries is the safer path.

Teamfights

Pressuring the backline matters, but your main job is to lock down diving assassins or ADCs with empowered Skill 2. Do not dive so deep that you die for nothing. Pop Ult on the frontline, soak their attacks, and let your team's damage do the work.

⚠️ Common Mistakes

Trading without Fury

Avoid aggressive harass or all-ins below 50 Fury (when the gauge is not red). Without empowered skills you tend to lose trades, and the short stun on Skill 2 hurts most. Build Fury on minions first. Once you are ready, dash in with Skill 3 and land your empowered skills. From Lv5, the bonus HP from Ult lets you fight back confidently even against a 1v2 gank.

Renekton Combos

Basic Trade

Dash in with Skill 3 and stun with a high-fury Skill 2. Land Skill 1, then dash back out with Skill 3.

3
Empowered 2
1
3

Champions Renekton struggles against (reader votes)

↑ loses the matchup / ↓ not really

Malphite
Ornn
Garen

Renekton Patch History

Renekton
RenektonPatch 7.2d
Buff
Cull the Meek Bonus AD Ratio (normal): 90% → 100% Ruthless Predator Base Damage: 24/48/72/96 → 20/60/100/140 Empowered Base Damage (Reign of Anger): 36/72/108/144 → 30/90/150/210 Like Fiora, Renekton lost ground to the boot changes. Ruthless Predator gives up 4 damage at rank 1 and gains heavily from rank 2 on: 96 becomes 140 at rank 4, or 144 to 210 when empowered. A maxed Ruthless Predator now lands like a different ability.
Renekton
RenektonPatch 7.1b
Nerf
Base Stats AD: 70 → 66 Ruthless Predator Cooldown: 12.5/11/9.5/8s → 14/12/10/8s Base Damage: 30/60/90/120 → 24/48/72/96 Empowered Base Damage: 45/90/135/180 → 36/72/108/144 Four less base AD softens Renekton's auto-attack trades right out of the gate. Ruthless Predator loses 20% of its base damage in both the normal and empowered versions, so spending fury on it pays back less. The rank 1 cooldown stretching from 12.5s to 14s hurts as well, making it harder to chain short trades at levels 1 through 3. Rank 4 still sits at 8s, so the impact is concentrated in the early game.
Renekton
RenektonPatch 7.1
Nerf
Cull the Meek Healing on hit and the healing cap reduced Renekton's staying power came from healing himself back up mid-fight with Cull the Meek, which let him keep swinging even from a losing position. With both the heal per hit and its cap lowered, he can no longer erase a bad trade in one go. Health deficits now stick in lane, and getting back to the lane after a gank takes noticeably longer.

Renekton Skins

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Tier, win rate, pick rate and ban rate are based on the official China-server statistics (League of Legends: Wild Rift (China) official stats, as of 2026-09-02). Patch timing may differ from the global version.

Matchups, strategy and build write-ups are this site's own commentary.

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