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Vi splash art

the Piltover Enforcer

Vi

DifficultyLow
Role
Fighter
Lane
Jungle

Roles and difficulty from the global official site, lane from the China-server official site

Latest Meta Stats

Jungle
A
Win Rate52.1%
Pick Rate9.0%#4
Ban Rate3.8%

Popular Vi builds in game

Taken from the in-game loadout screen as of 2026-08-26. The pick count and win rate are shown exactly as the game reports them.

Build 1Win rate 55.35%Picks 10,838

Self-healing plus enemy attack-speed reduction

  • Trinity Force
  • Sundered Sky
  • Radiant Virtue
  • Force of Nature
  • Armored Advance
  • Frozen Heart

When the enemy's main damage output comes from basic attacks

Sundered Sky's Lightshield Strike turns your first attack on an enemy champion into a Critical Strike (6s cooldown per target), dealing 160% damage and healing you for 125% of base AD plus 6% of missing HP. Frozen Heart applies Chill whenever basic-attack or magic damage is dealt or taken, and four stacks cut enemy attack speed by 36%. The build totals +70 Attack Damage and +70 Ability Haste. After a dive you keep trading while restoring your own HP.

Build 2Win rate 56.72%Picks 10,703

Thicker against both physical and magic damage

  • Trinity Force
  • Armored Advance
  • Radiant Virtue
  • Force of Nature
  • Randuin's Omen
  • Amaranth's Twinguard

When enemy damage is split between physical and magic sources

Randuin's Omen's Resilience makes critical strikes deal 30% less physical damage to you. Amaranth's Twinguard gains a stack of Endurance every second you are in combat with enemy champions; at five stacks it raises your AR and MR by 30% each and grants 20% Tenacity until that fight ends. Totals reach +210 Armor and +120 Magic Resistance. Short skirmishes end before the stacks cap out, so the payoff comes in drawn-out fights.

The commentary is AI-written. It is cross-checked against this site’s item data and the official lane assignments before publishing.

Skill Order (Lv 1 - 15)

1
3
2
1
Ult
1
1
3
Ult
3
3
2
Ult
2
2

Max Skill 1, your main damage source, first, giving you both mobility and burst.

Vi Skills

Denting Blows
Passive

Denting Blows

Every 3rd attack on the same enemy deals 4.8% (4.8% + 0.03% bonus AD) of their max HP as bonus physical damage, reduces their AR by 20%, and grants Vi 27% Attack Speed (Lv) for 4 seconds.

Deals 300 max damage vs. monsters.
Vault Breaker
Skill 1

Vault Breaker

9s
Hold: Charges up a powerful punch, slowing Vi by 15% while increasing the punch's damage and dash distance.

Release: Dashes forward, dealing 60–120 physical damage (60 + 80% bonus AD to 120 + 160% bonus AD) and applying Denting Blows to enemies hit. Colliding with an enemy champion stops the punch and knocks them back.

Deals 75% damage to minions and monsters.
Overcharging cancels the cast, refunding 50% of the cooldown and 50% of the mana cost.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown9876
Cost50607080
Base Damage6095130165
Max. Damage120190260330
Blast Shield
Skill 2

Blast Shield

10s
Passive: Hitting an enemy with an attack or ability grants a stack of Blast Shield, up to 5 stacks.

Active: Generates a shield that absorbs 60 damage for 3 seconds. Each stack consumed adds 11 (1.5% max HP) to the shield. At max stacks also grants a burst of 47% Movement Speed.

Blast Shield stacks fall off one at a time and a max of 1 stack is added per attack or ability.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown10987
Cost3020100
Shield6085110135
Maximum Health1.5%2%2.5%3%
Relentless Force
Skill 3

Relentless Force

1s
Empowers Vi's next attack to deal 30 bonus physical damage (20 + 15%AD + 70%AP) to the target and enemies behind it.

Vi stores a new charge every 11 seconds and can hold 2 charges at once.
DetailsLVL 1LVL 2LVL 3LVL 4
Cost20304050
Base Damage20457095
Charge Time111098
Cease and Desist
Ult

Cease and Desist

60s
Chases down an enemy champion, knocking them up for 1.25 seconds and dealing 150 physical damage (150 + 140% bonus AD).

Vi Reveals her target and cannot be stopped while chasing it down. Enemies in the way are knocked aside and take 75% of the damage.
DetailsLVL 1LVL 2LVL 3
Cooldown605550
Base Damage150300450

Base Stats

League of Legends: Wild Rift (China) official champion library (patch 7.2, as of 2026-08-25)

The site's latest patch is 7.2d, but these figures come from 7.2. The 8 champions adjusted since then — Yone, Jinx, Leona, Rumble, Nasus, Ryze, Jayce, Nidalee — no longer match the live game.

Official ratings
Damage2/3
Survivability2/3
Utility1/3
Difficulty1/3

A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.

1
Health690LV15 2258
Mana390LV15 1076
Attack Damage64LV15 114.4
Armor46LV15 117.4
Magic Resist38LV15 66
Movement Speed350

Critical damage is 175% for every champion. These figures exclude items and runes.

Vi Strengths

  • A targeted engage Ult that does not miss
  • Steady durability from Skill 2 shields
  • Tank shredding via percent damage and armor reduction

Vi Weaknesses

  • ×Hard to escape once you dive deep into the enemy team
  • ×Missing the key Skill 1 cuts both damage and mobility
  • ×Weak to CC chains; easily locked down and killed

Early Game

Use your Skill 2 shield and high skill damage to clear the jungle quickly from the start. If a charged Skill 1 lands, the gank very likely succeeds. Once you force an enemy Flash, come back soon for a repeat gank and take the kill.

Mid Game

Vi's biggest weapon is the targeted engage from Ult. Catch enemies who step too far forward during vision fights before objectives, or start skirmishes together with your most fed teammate. The aim is to control the mid-game map.

Late Game

Diving in alone carelessly in the late game gets you focused and killed instantly. Engage only when your damage dealers are close enough to follow and the enemy shows an opening.

Teamfights

Vi's teamfight job is simple. Dive the most fed, most dangerous enemy carry with Ult and let your team focus them down. After the engage, use Skill 2 shields to survive as long as you can and disrupt the enemy formation from the inside.

⚠️ Common Mistakes

Missing a fully charged Skill 1 (Vault Breaker) and getting isolated

Vi's Skill 1 is a strong engage. But charging it fully from far away and missing leaves you stranded in the enemy team to be beaten down. On ganks, do not force a long-range punch; walk up or apply the Red Buff slow first, then land it. From Lv5 on, make Ult into a point-blank Skill 1 your standard guaranteed combo.

Vi Combos

Basic Engage

Knock them back with Skill 1, then proc the passive fast using autos and the reset from Skill 3.

1
AA
3

Lockdown Combo

Lock a single target with Ult, then chain CC with Skill 1.

Ult
1
AA
3

Champions Vi struggles against (reader votes)

↑ loses the matchup / ↓ not really

Xin Zhao

Vi Patch History

No changes to Vi between patch 6.3 and 7.2d.

Vi Skins

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Tier, win rate, pick rate and ban rate are based on the official China-server statistics (League of Legends: Wild Rift (China) official stats, as of 2026-09-02). Patch timing may differ from the global version.

Matchups, strategy and build write-ups are this site's own commentary.

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