
the Rogue Sentinel
Akshan
Roles and difficulty from the global official site, lane from the China-server official site
Latest Meta Stats
Not in the Master+ sample — figures from Challenger
Popular Akshan builds in game
Taken from the in-game loadout screen as of 2026-08-26. The pick count and win rate are shown exactly as the game reports them.
Full-crit auto-attack scaling with armor penetration
- The Collector
- Immortal Treads
- Magnetic Blaster
- Blade of the Ruined King
- Lord Dominik's Regards
- Runaan's Hurricane
When the enemy front line stacks health and team fights run long.
Blade of the Ruined King adds bonus physical damage on-hit equal to 7% of the target's current HP. Lord Dominik's Regards brings 36% Armor Penetration plus up to 12% bonus damage, peaking when the enemy champion carries 1,200 bonus HP. The full set reaches 100% Critical Rate and 95% Attack Speed. Runaan's Hurricane strikes 2 extra nearby enemies, while Magnetic Blaster's Energized Attacks bounce their bonus magic damage to up to 5 enemies around the target.
The commentary is AI-written. It is cross-checked against this site’s item data and the official lane assignments before publishing.
Skill Order (Lv 1 - 15)
Prioritize Skill 1 for its wave clear and harass, then Skill 3, your source of mobility and damage.
Akshan Skills

Dirty Fighting
After launching an attack, Akshan will fire a second shot that deals 26 physical damage (50%AD). He can cancel this shot to gain 40 Movement Speed (Lv) decaying over 1 second.
Holding down the attack button will fire the second shot.

Avengerang
Hits grant Akshan 40% Movement Speed decaying over 1 second.
Deals 55% damage to minions.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cooldown | 8 | 7 | 6 | 5 |
| Cost | 50 | 60 | 70 | 80 |
| Base Damage | 10 | 40 | 70 | 100 |
| Minion Damage | 55% | 70% | 85% | 100% |

Going Rogue
Active: Become camouflaged for 1.75 seconds, gaining 80% Movement Speed and Mana Regeneration equal to 2% of missing mana when moving toward Scoundrels. Duration is infinite while Akshan is near terrain or in brush.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cooldown | 14 | 10 | 6 | 2 |
| MS | 80% | 90% | 100% | 110% |

Heroic Swing
If Akshan collides with an enemy champion or terrain, he will jump off the rope.
Re-cast: Jumps off the rope.
Champion takedowns refresh this ability's cooldown.
Prioritizing champions recently damaged by Akshan.
On-hit effects deal 25% damage.
Each shot can Critically Strike for 150% damage.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cooldown | 18 | 16 | 14 | 12 |
| Base Damage | 30 | 70 | 110 | 150 |

Comeuppance
Re-cast: Fires the shots, dealing 26 physical damage (20 + 10%AD) to the first enemy or structure hit, increased up to 101 physical damage (80 + 40%AD) based on target's missing HP.
Each shot's damage is further increased by a percentage equal to 50% of Critical Rate. Shots also execute minions.
| Details | LVL 1 | LVL 2 | LVL 3 |
|---|---|---|---|
| Cooldown | 65 | 60 | 55 |
| Bullets | 5 | 6 | 7 |
| Min. Damage | 20 | 30 | 40 |
| Max. Damage | 80 | 120 | 160 |
Base Stats
League of Legends: Wild Rift (China) official champion library (patch 7.2, as of 2026-08-25)
The site's latest patch is 7.2d, but these figures come from 7.2. The 8 champions adjusted since then — Yone, Jinx, Leona, Rumble, Nasus, Ryze, Jayce, Nidalee — no longer match the live game.
A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.
Critical damage is 175% for every champion. These figures exclude items and runes.
Akshan Strengths
- ✓Strong early lane trading and harass
- ✓Roaming power built on stealth
- ✓Skill 2 effect that revives fallen allies
Akshan Weaknesses
- ×Weak to CC; an interrupted Heroic Swing is dangerous
- ×Pure damage scaling falls slightly behind other ADCs late
- ×Demands precise hook angles and terrain awareness
Early Game
Early on, use your passive shield and double attack to take aggressive trades. Clear the wave and poke at the same time with the Skill 1 boomerang to take lane priority. From Level 5, look for secure kills with Ult or use stealth to roam to other lanes.
Mid Game
In the mid game, play as a roamer using stealth to take out isolated targets and support ally ganks. Engaging from blind spots with Skill 3 (Heroic Swing) around terrain is your main weapon. Even if an ally dies, taking down the 'Scoundrel' with Skill 2's effect brings them back.
Late Game
Late game you become vulnerable to CC and burst, so watch your teamfight positioning. Diving in carelessly with Heroic Swing is very dangerous. Follow your team's engage and deal damage from behind. Skill 2's revive effect can reverse a lost late-game objective fight.
Teamfights
In teamfights, either flank the enemy carries or deal damage from the front while your team peels for you. Heroic Swing also works as an emergency escape, so use it freely to get away from enemy assassins. Prioritize killing the 'Scoundrel' to create a numbers advantage.
⚠️ Common Mistakes
Reckless swinging with Skill 3
Skill 3 (Heroic Swing) is strong, but it stops when you collide with an enemy champion or terrain. Stopping in the middle of the enemy team gets you focused and killed. Your Level 5 Ult can also be blocked by minions and turrets. Check your position and timing before using either.
Akshan Combos
Basic Harass
Poke through minions with Skill 1, add the passive double hit, then kite away with the move speed.
Assassin Combo
Approach from stealth with Skill 2, swing around with Skill 3, then close it out with Ult.
Champions Akshan struggles against (reader votes)
↑ loses the matchup / ↓ not really





