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Skarner splash art

the Primordial Sovereign

Skarner

DifficultyMedium
Role
TankFighter
Lane
TopJungle

Roles and difficulty from the global official site, lane from the China-server official site

Latest Meta Stats

Jungle
D
Win Rate50.3%
Pick Rate1.2%#39
Ban Rate0.9%
Top (Solo)
D
Win Rate47.4%
Pick Rate1.2%#40
Ban Rate0.9%

Popular Skarner builds in game

Taken from the in-game loadout screen as of 2026-08-26. The pick count and win rate are shown exactly as the game reports them.

Build 1Win rate 56.92%Picks 1,867

Health and dual resistances to hold the front line

  • Heartsteel
  • Armored Advance
  • Thornmail
  • Gargoyle Stoneplate
  • Hollow Radiance
  • Amaranth's Twinguard

When enemy damage leans on basic attacks and team fights drag on

The build totals Max Health +1650, Armor +210 and Magic Resistance +145, so trades are won by lasting longer. Heartsteel charges for 2.5 seconds while within 700 units of an enemy champion, then strikes for 140 plus 3.5% of max HP as bonus physical damage and grants max HP worth 15% of the damage dealt. Thornmail's Thorns fires back 20 plus 6% bonus AR plus 1% bonus HP as magic damage each time a basic attack lands on you. Armored Advance adds Block, cutting damage taken from champion attacks by 10%.

The commentary is AI-written. It is cross-checked against this site’s item data and the official lane assignments before publishing.

Skill Order (Lv 1 - 15)

1
2
3
1
Ult
1
1
2
Ult
2
2
3
Ult
3
3

Max Skill 1 first as your main damage source, then strengthen Skill 2 for its shield and mobility.

Skarner Skills

Threads of Vibration
Passive

Threads of Vibration

Skarner's attacks, Shattered Earth, Upheaval, and Impale apply Quaking to targets for 4 second(s) (max 3 stacks).
At 3 stacks of Quaking, enemies take 5%-10% (Lv) of their max HP as magic damage over its duration.
Deals up to 100-450 damage (Lv) against monsters.
Shattered Earth
Skill 1

Shattered Earth

6.8s
First cast (Shattered Earth):
Grabs a boulder, empowering his next 3 attacks to gain 25% Attack Speed and deal 15 physical damage (15 + 100% bonus AD + 4% bonus HP) to nearby enemies.
The third attack deals an additional 11% of the target's max HP as physical damage and slows by 45% for 1 second(s).
Recast (Upheaval): Ends this ability and throws the boulder in a target direction. The boulder explodes on the first enemy hit, dealing 15 (15 + 100% bonus AD + 4% bonus HP) plus 11% of the target's max HP as physical damage to them and nearby enemies and slowing them by 45% for 1 second(s).
Percent HP damage to monsters from the third attack and Upheaval is capped at 200 (200 + 100% bonus AD + 4% bonus HP).
The first two attacks deal 100% damage to structures. The third attack and Upheaval deal 200% damage to structures.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown6.85.54.33
Base Damage15304560
AS25303540
Max Monster Damage200250300350
Seismic Bastion
Skill 2

Seismic Bastion

8s
Immediately gains a shield that absorbs damage equal to 10% max HP for 2.5 second(s) and triggers an earthquake that deals 50 magic damage (50 + 80%AP) and slows nearby enemies by 25% for 1 second(s).
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown8765
Cost60657075
Base Damage507090110
Ixtal's Impact
Skill 3

Ixtal's Impact

18s
First cast:
- Charges in a target direction, ignoring terrain.
- If he runs into an enemy champion or large monster, he drags them along for the rest of his charge.
- Colliding into a wall with an enemy in tow deals 102 physical damage (60 + 120% bonus AD + 6% max HP) to the enemy and stuns them for 1.5 second(s).
Recast: Ends his charge early.
Colliding into a wall with an enemy in tow reduces Ixtal's Impact's cooldown by 35%.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown18161412
Cost50556065
Base Damage6090120150
Impale
Ult

Impale

80s
Lashes his tails forward, dealing 150 magic damage (150 + 100%AP) and suppressing the first 3 enemy champions he hits for 1.5 second(s).
Champions hit are dragged along by Skarner for the duration of the suppression.
If he hits at least one enemy champion:
- He gains 40% Movement Speed for 1.5 second(s).
- If Shattered Earth is active, he will cast Upheaval first.
DetailsLVL 1LVL 2LVL 3
Cooldown807060
Base Damage150250350

Base Stats

League of Legends: Wild Rift (China) official champion library (patch 7.2, as of 2026-08-25)

The site's latest patch is 7.2d, but these figures come from 7.2. The 8 champions adjusted since then — Yone, Jinx, Leona, Rumble, Nasus, Ryze, Jayce, Nidalee — no longer match the live game.

Official ratings
Damage1/3
Survivability3/3
Utility2/3
Difficulty2/3

A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.

1
Health690LV15 2482
Mana380LV15 1080
Attack Damage62LV15 118
Armor46LV15 109
Magic Resist40LV15 68
Movement Speed350

Critical damage is 175% for every champion. These figures exclude items and runes.

Skarner Strengths

  • Hard-to-read ganks using Skill 3 to pass through walls and slam
  • Percent max HP damage on Skill 1 and strong sustained fighting
  • AoE Ult that suppresses several enemies and breaks formations

Skarner Weaknesses

  • ×Skill 3 is awkward to use; a miss leaves him exposed
  • ×Ult has a cast time and can be dodged, unlike the old point-and-click version
  • ×Hard to use Skill 3's strengths in open areas

Early Game

Pick up a rock with Skill 1 and clear the jungle quickly while looking for an opening. When ganking, use Skill 3 to burst out of a wall the enemy does not expect. The goal is to slam them into terrain for the stun.

Mid Game

In the mid game, use Skill 3 through walls to engage from outside enemy vision. In objective fights, hold the frontline with the Skill 2 shield. Drag an overextended carry out with Skill 3 and pull them away toward your team.

Late Game

Late game, hold the frontline as a tank while keeping the threat of a wall engage alive. Catch a fed enemy carry with Flash into Ult. Finish them quickly together with your team.

Teamfights

In teamfights, avoid running in head-on; come out of a wall with Skill 3 for a surprise engage. Follow with Ult to drag several enemies toward your team. Breaking the enemy formation is reworked Skarner's job.

⚠️ Common Mistakes

Missing the Skill 3 wall slam and getting stranded

Rushing the Skill 3 wall slam, missing it, and ending up alone in the middle of the enemy team is the play to avoid. Once you miss, you are just a target. Ult also has a cast delay; if you fire it without accounting for that, enemies dash out of it and you are left exposed. Walking straight at them in open terrain only gets you kited, so stick to surprise engages through walls.

Skarner Combos

Wall-Slam Engage

Burrow through a wall with Skill 3 to slam and stun them, pop Skill 2 for a shield and slow, then hit percent-health damage with Skill 1.

3(Wall)
2
AA
1
AA

Kidnap Combo

Ambush with Skill 3, cast Ult before they can react, then drag them back into your team.

3(Wall)
Ult
2
1(Throw)

Champions Skarner struggles against (reader votes)

↑ loses the matchup / ↓ not really

Olaf
Lee Sin

Skarner Patch History

Skarner
SkarnerPatch 7.2a
Buff
Shattered Earth / Upheaval Max HP damage on the 3rd empowered attack and Shattered Earth: 10% → 11% Seismic Bastion Cooldown: 9/8/7/6s → 8/7/6/5s Shield HP ratio: 8% → 10% Ixtal's Impact Cooldown: 20/18/16/14s → 18/16/14/12s Skarner gets a lift shortly after release. The extra 1% max HP damage speeds up how quickly he grinds through durable targets. The biggest piece is Seismic Bastion: a second off the cooldown at every rank plus a thicker HP-scaled shield lets him hold the front line far longer. Ixtal's Impact returns two seconds sooner as well, so his whole engage-and-reset rhythm speeds up.
Skarner
SkarnerPatch 7.1h
Buff
Base Stats AD growth per level: 3.5 → 4 HP growth per level: 120 → 128 HP regen: 6 → 9 Shattered Earth / Upheaval Max HP damage on the 3rd attack / boulder throw: 9% → 10% Slow: 40% → 45% Seismic Bastion Slow: 20% → 25% All of Skarner's growth stats move up, so the buff compounds the longer a game runs. Three more HP regen cuts the health he bleeds over a full jungle rotation, letting him roll into the next camp instead of recalling. Both Shattered Earth and Seismic Bastion slow 5% harder as well, which helps him stick to a fleeing target and gives his team a longer window to follow up.
Skarner
SkarnerPatch 7.1g
New
New Release Skarner, the Primordial Sovereign Skarner is an ancient Brackern, a colossal species revered as one of the founding members of Ixtal's ruling Yun Tal. He brings high durability and crowd control, and is expected to see play in the jungle. Skarner arrives as a jungler built around durability and crowd control. His job is to step in first, lock someone down, and buy his team the time to follow up. He is not a champion who closes out a fight by himself, so every engage has to start from a decision about where his damage dealers need to end up.

Skarner Skins

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Tier, win rate, pick rate and ban rate are based on the official China-server statistics (League of Legends: Wild Rift (China) official stats, as of 2026-09-02). Patch timing may differ from the global version.

Matchups, strategy and build write-ups are this site's own commentary.

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