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Sona splash art

Maven of the Strings

Sona

DifficultyLow
Role
SupportMage
Lane
Support

Roles and difficulty from the global official site, lane from the China-server official site

Latest Meta Stats

Support
D
Win Rate52.8%
Pick Rate4.2%#21
Ban Rate1.0%

Popular Sona builds in game

Taken from the in-game loadout screen as of 2026-08-29. The pick count and win rate are shown exactly as the game reports them.

Build 1Win rate 56.14%Picks 5,578

Deeper health and mana pool, plus Magic Resistance

  • Relic Shield
  • Crimson Lucidity
  • Harmonic Echo
  • Staff of Flowing Waters
  • Winter's Approach
  • Kaenic Rookern

When two or more enemies deal mainly magic damage and you want more health

Kaenic Rookern supplies 80 Magic Resistance. Its Magebane passive grants a magic shield absorbing 50-150 + 14% of max HP after 12 seconds without taking magic damage. Winter's Approach adds 350 Max Health and 500 Max Mana, and its Awe passive grants bonus HP equal to 8% of max Mana. Build 1 totals +1025 Max Health and +80 Magic Resistance, so the deeper health pool feeds straight into that shield.

Build 2Win rate 55.46%Picks 2,750

Speed up your ally's attacks, slow the enemy's

  • Relic Shield
  • Crimson Lucidity
  • Ardent Censer
  • Harmonic Echo
  • Frozen Heart
  • Staff of Flowing Waters

When your carry relies on basic attacks and the enemy's damage does too

Ardent Censer grants an allied champion other than yourself 15%-34% Attack Speed for 6 seconds when you heal or shield them, and adds 16-22 bonus magic damage to their attacks. That bonus damage can critically strike. Frozen Heart's Chill lands on enemy champions for 3 seconds whenever you deal or take basic-attack or magic damage, slowing their attack speed by 9% per stack and 36% at 4 stacks. Build 2 totals 80 Armor, 145 Ability Power and 15% Heal and Shield Power.

The commentary is AI-written. It is cross-checked against this site’s item data and the official lane assignments before publishing.

Skill Order (Lv 1 - 15)

1
2
3
1
Ult
1
1
2
Ult
2
2
3
Ult
3
3

Max Skill 1 for early poke and lane control, then level Skill 2 next to increase your healing from mid game onward.

Sona Skills

Power Chord
Passive

Power Chord

After casting 3 basic abilities, her next attack against an enemy champion or epic monster is empowered to deal an additional 20 magic damage (20 + 15%AP) and stun for 0.5 second(s).

Chord: Casting a basic ability grants Sona a non-stacking buffing aura for 3 second(s).
Reduces basic ability cooldowns by 2% (Lv).

Casting a basic ability places other basic abilities on 0.54-second cooldowns.
Hymn of Valor
Skill 1

Hymn of Valor

8s
Sends out a soundwave that deals 40 magic damage (40 + 40%AP) to the two nearest enemies (targets champions first).

Aura: Gains an aura that lasts 3 second(s). The next attack by allied champions within the aura is empowered to deal an additional 8 magic damage (8 + 20%AP).
The empowered aura deals 1.2 times the damage of the normal aura.
DetailsLVL 1LVL 2LVL 3LVL 4
Cost60657075
Base Damage4080120160
Bonus Damage8131823
Aria of Perseverance
Skill 2

Aria of Perseverance

10s
Heals herself and the allied champion with the least HP nearby for 35 (35 + 20%AP).

Aura: Gains an aura that grants allied champions within it a shield that absorbs 25 damage (25 + 18%AP) for 3 seconds.
Shields granted by the empowered aura absorb 1.2 times the damage that shields granted by the normal aura do.
DetailsLVL 1LVL 2LVL 3LVL 4
Cost859095100
Heal35506580
Shield255075100
Song of Celerity
Skill 3

Song of Celerity

14s
Gains 15% Movement Speed (15 + 3%AP) for 5 second(s).

Aura: Gains an aura that lasts 5 second(s). Allied champions within the aura gain 10% Movement Speed (10 + 3%AP).
The empowered aura grants 1.2 times the Movement Speed that the normal aura does.
DetailsLVL 1LVL 2LVL 3LVL 4
MS15%16%17%18%
MS10%11%12%13%
Crescendo
Ult

Crescendo

80s
Passive: After casting an ability, her aura is empowered to grant stronger buffs for 20 second(s).

Active: Plays a chord that emits a soundwave every 0.75 second(s) as it travels to the target location. The soundwave deals 35 magic damage (35 + 15%AP) and stuns enemies hit for the first time for 1 second(s). Enemies caught inside the chord are also slowed.
DetailsLVL 1LVL 2LVL 3
Cooldown807570
Base Damage356085
Slow25%30%35%

Base Stats

League of Legends: Wild Rift (China) official champion library (patch 7.2, as of 2026-08-25)

The site's latest patch is 7.2d, but these figures come from 7.2. The 8 champions adjusted since then — Yone, Jinx, Leona, Rumble, Nasus, Ryze, Jayce, Nidalee — no longer match the live game.

Official ratings
Damage2/3
Survivability1/3
Utility3/3
Difficulty1/3

A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.

1
Health600LV15 2056
Mana345LV15 1031
Attack Damage46LV15 83.1
Armor40LV15 94.6
Magic Resist30LV15 46.8
Movement Speed340

Critical damage is 175% for every champion. These figures exclude items and runes.

Sona Strengths

  • Passive that turns the empowered auto-attack into a guaranteed stun
  • Auras with strong late-game impact and a wide wave Ult
  • Short cooldowns that let her keep cycling skills

Sona Weaknesses

  • ×Very fragile early and easily pressured
  • ×Burns mana quickly because she cycles skills constantly
  • ×No escape tool; dies instantly if caught

Early Game

Early on, poke and pressure with Skill 1 and the passive empowered auto-attack stun. Sona is among the most fragile champions, though. Watch your positioning, do not force kills, and wait for your mid-game scaling.

Mid Game

Sona's strength shows once the team starts moving as a group. Keep cycling Skill 2 heals and shields and Skill 3 movement speed. That lets your team set up vision and rotate to objectives ahead of the enemy.

Late Game

Late game, with high ability haste, spamming Skill 2 makes your whole team much harder to kill. Keep the passive stun ready at all times. You become the backbone of teamfights, supporting allies with your auras.

Teamfights

In teamfights, keep adjusting your position so every ally sits inside your auras while you cycle skills. When an enemy assassin dives, stop them with the passive stun. Send your Ult wave through the enemy team to break their formation.

⚠️ Common Mistakes

Wasting the passive stun on poke

Since her rework, Sona's empowered auto-attack always stuns, making it her key self-peel tool. If you spend it on casual poke, you have nothing left when the enemy jungler or an assassin dives you. Track your stacks at all times and keep the stun ready for an enemy champion.

Sona Combos

Stun Combo

Stun with the empowered passive auto, then follow up with Skill 1.

Passive(Stun)AA
1
AA

Teamfight Combo

Move in with Skill 3, stun several enemies with Ult, then damage them with Skill 1.

3
Ult
1

Champions Sona struggles against (reader votes)

↑ loses the matchup / ↓ not really

Leona

Sona Patch History

Sona
SonaPatch 7.2b
Nerf
Aria of Perseverance Heal: 45/60/75/90 → 35/50/65/80 Crescendo Cooldown: 80/70/60s → 80/75/70s Sona's heal drops by 10 at every rank, so she props up her lane partner less through long trades. Crescendo is unchanged at rank 1 but 10 seconds longer at max rank, which decides whether she has a second ultimate for back-to-back fights late. She still tops her team up between skirmishes, but she can be forced off a lane far more easily.
Sona
SonaPatch 7.1h
Buff
Aria of Perseverance Heal: 25/40/55/70 → 45/60/75/90 Song of Celerity Self bonus movement speed: 10/11/12/13% → 15/16/17/18% The heal goes up by 20 at every rank, a large jump in how much Sona can hold a lane together. Song of Celerity gives her 5% more movement speed on herself, which helps her fix a bad position or slip out of a collapsing fight. For a champion this fragile once someone closes the gap, extra speed converts directly into survival. She loses far fewer early trades as a result.

Sona Skins

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Tier, win rate, pick rate and ban rate are based on the official China-server statistics (League of Legends: Wild Rift (China) official stats, as of 2026-09-02). Patch timing may differ from the global version.

Matchups, strategy and build write-ups are this site's own commentary.

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