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Senna splash art

the Redeemer

Senna

DifficultyHigh
Role
MarksmanSupport
Lane
DuoSupport

Roles and difficulty from the global official site, lane from the China-server official site

Latest Meta Stats

Support
B
Win Rate51.6%
Pick Rate5.4%#12
Ban Rate1.0%

Popular Senna builds in game

Taken from the in-game loadout screen as of 2026-08-26. The pick count and win rate are shown exactly as the game reports them.

Build 1Win rate 55.84%Picks 9,738

Attack Damage and Ability Haste stacked higher

  • Spectral Sickle
  • Armorcrusher Boots
  • Duskblade of Draktharr
  • Serylda's Grudge
  • Serpent's Fang
  • Magnetic Blaster

When you would rather raise flat Attack Damage than lean on crit.

Serylda's Grudge brings 33% AR Pen along with 40 Attack Damage and 15 Ability Haste. Build 1 lands at +195 Attack Damage and +35 Ability Haste, ahead of build 2's +180 and +20. Icy's slow only comes from damaging active abilities and empowered attacks, and enemies caught by it collect Frostbite stacks. At three stacks those burst into a bleed plus 50% Grievous Wounds for 3 seconds, on a 5-second cooldown per target.

Build 2Win rate 54.13%Picks 5,659

Grievous Wounds on tap with crit-boosted penetration

  • Spectral Sickle
  • Armorcrusher Boots
  • Duskblade of Draktharr
  • Serpent's Fang
  • Mortal Reminder
  • Magnetic Blaster

When enemies heal through your damage and Grievous Wounds must stay up.

Mortal Reminder's Sepsis applies 50% Grievous Wounds for 3 seconds whenever you deal physical damage to an enemy champion, with no stacks to charge. Its Last Whisper gives 30% AR Pen, plus another 6% on attacks that critically strike. Build 2 reaches 50% Critical Rate and 40% Attack Speed, and Magnetic Blaster's Power Blitz bonus magic damage can critically strike as well.

The commentary is AI-written. It is cross-checked against this site’s item data and the official lane assignments before publishing.

Skill Order (Lv 1 - 15)

1
2
3
1
Ult
1
1
2
Ult
2
2
3
Ult
3
3

Max Skill 1 first for both healing and damage, then Skill 2, which applies a Root.

Senna Skills

Absolution
Passive

Absolution

Mist Absorption (Soul Reap):
Absorbs Mist by attacking souls that spawn from dead enemies.
If not attacked, souls nearby Senna will be absorbed automatically on disappearance.

Mist Absorption (Living Extraction):
Siphons Mist from enemy champions she hits twice within 4s, dealing 1% of their current HP (Lv) as bonus physical damage.
(6s cooldown per target)

Mist Bonuses:
- Gains 1.25 AD per stack.
- Gains 15 Attack Range and 15% Critical Rate per 20 stacks.
- 35% of excess Critical Rate is converted into Physical Vamp.

Relic Cannon:
- Attacks take extra time to fire.
- Attacks deal 10 bonus physical damage.
- Attacks briefly grant Senna 10% of the target's Movement Speed.

Senna does not gain AD on level up. Her Critical Strikes deal 25% less damage.
Piercing Darkness
Skill 1

Piercing Darkness

15s
Shoots a bolt of piercing shadow through any object, dealing 50 physical damage (50 + 60% bonus AD) to enemies, slowing enemies by 15% (15% + 0.1% bonus AD + 0.06% AP) for 0.75s, and restoring 40 HP (40 + 40% bonus AD + 25% AP) to ally champions.

Attacks reduce Piercing Darkness's cooldown by 1 second.

This Ability's cast range matches Senna's attack range and its cast time is increased with Attack Speed. It applies on-hit effects to enemy champions.
DetailsLVL 1LVL 2LVL 3LVL 4
Cost708090100
Base Damage5090130170
Heal4070100130
Duration0.7511.251.5
Last Embrace
Skill 2

Last Embrace

11s
Sends forth a wave of Black Mist, dealing 90 physical damage (90 + 70% bonus AD) to the first enemy hit. After a 1 second delay the target and other nearby enemies are Rooted for 1.3 seconds.
DetailsLVL 1LVL 2LVL 3LVL 4
Cost55606570
Base Damage90155220285
Root Duration1.31.61.92.2
Curse of the Black Mist
Skill 3

Curse of the Black Mist

22s
Dissolves into a cloud of mist for 6 seconds, becoming a Wraith. Allied champions who enter the mist are Camouflaged and become Wraiths when they leave. Wraiths gain 20% Movement Speed, are Unselectable, and hide their identities as long as no enemy champions are nearby.

Camouflaged: These units are hidden from view. They are revealed by nearby enemy champions, turrets, and True Sight.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown22201816
Duration66.577.5
Dawning Shadow
Ult

Dawning Shadow

85s
Fires a global wave that shields ally champions from 120 damage (120 + 50% AP + 2.5 per Mist) for 3 seconds, while dealing 250 physical damage (250 + 120% bonus AD + 50% AP) and applies Mist to enemy champions caught in the center.
DetailsLVL 1LVL 2LVL 3
Cooldown858075
Base Damage250375500
Shield120160200

Base Stats

League of Legends: Wild Rift (China) official champion library (patch 7.2, as of 2026-08-25)

The site's latest patch is 7.2d, but these figures come from 7.2. The 8 champions adjusted since then — Yone, Jinx, Leona, Rumble, Nasus, Ryze, Jayce, Nidalee — no longer match the live game.

Official ratings
Damage2/3
Survivability1/3
Utility3/3
Difficulty2/3

A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.

1
Health600LV15 2280
Mana345LV15 1255
Attack Damage50LV15 50
Armor35LV15 98
Magic Resist30LV15 49.6
Movement Speed340

Critical damage is 175% for every champion. These figures exclude items and runes.

Senna Strengths

  • Passive that keeps scaling range and damage with Mist
  • Versatile kit with healing, a root, and camouflage
  • Ult that shields and damages anywhere on the map

Senna Weaknesses

  • ×Attack speed scales slowly; DPS grows unusually
  • ×Low base HP; fragile against assassins
  • ×Dangerous when caught by hook or hard-engage supports

Early Game

Even as a support, your first priority is harassing with auto-attacks and Skill 1 to collect Mist stacks from enemies. Keep up pressure with the auto into Skill 1 combo. Leave minion last hits to your ADC.

Mid Game

As Mist stacks build, your range and damage climb, making you a major damage source as a marksman-style support. Use Ult's global shield and damage to take part in fights anywhere on the map.

Late Game

This is when you carry as a second ADC, dealing damage from long range. Camouflage your whole team with Skill 3's Mist. From a safe distance, wear enemies down with slows and damage.

Teamfights

Position at the very back like an ADC, healing allies and piercing enemies for damage with Skill 1. Hide your team's engage with Skill 3. Catch the enemy carry with the Skill 2 root to set up kills.

⚠️ Common Mistakes

Neglecting Mist stack collection

Senna can deal damage on par with an ADC. If you neglect Mist, though, your damage stalls in the late game. Mist comes from hitting enemy champions twice or from fallen minions. Keep collecting stacks with the auto into Skill 1 combo to extend your range and damage. Your Lv5 global Ult is not just for securing kills; use it as a shield to protect allies in distant fights.

Senna Combos

Harass Combo

Hit the same enemy twice within 4 seconds using an auto and Skill 1 to harvest Mist.

AA
1

Catch Combo

Land the 1.3s root from Skill 2, then follow up with Skill 1 and an auto.

2
1
AA

Champions Senna struggles against (reader votes)

↑ loses the matchup / ↓ not really

Nautilus

Senna Patch History

Senna
SennaPatch 7.2a
Nerf
Absolution Current HP damage: 1.2%-12%(Lv) → 1%-10%(Lv) Dawning Shadow Shield: 40% AP + 4 per Mist stack → 50% AP + 2.5 per Mist stack Absolution scales less off the target's current HP, so Senna wears down durable enemies more slowly. Dawning Shadow trades in the other direction: a better AP ratio, but far less shield per Mist stack, which bites hardest late when the stack count is high. The net effect steers her build away from hoarding Mist and toward buying AP outright.
Senna
SennaPatch 6.3
Buff
Absolution Nearby souls that were not attacked are now absorbed automatically when they expire Basic attacks are no longer interrupted by other abilities Piercing Darkness Allied heal range: 2.3 → 2.8 Senna grows by collecting souls, but a teamfight rarely leaves room to shoot each one down. Auto-collecting the ones that expire nearby keeps her scaling ticking while she focuses on the fight itself. The wider heal range on Piercing Darkness matters just as much — she can reach a diving ally from further back instead of walking into danger to top them up.

Senna Skins

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Tier, win rate, pick rate and ban rate are based on the official China-server statistics (League of Legends: Wild Rift (China) official stats, as of 2026-09-02). Patch timing may differ from the global version.

Matchups, strategy and build write-ups are this site's own commentary.

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