
the Burning Vengeance
Brand
Roles and difficulty from the global official site, lane from the China-server official site
Latest Meta Stats
Popular Brand builds in game
Taken from the in-game loadout screen as of 2026-08-29. The pick count and win rate are shown exactly as the game reports them.
Penetration and speed to burst down squishies
- Blackfire Torch
- Liandry's Torment
- Bloodletter's Curse
- Zhonya's Hourglass
- Spellslinger's Shoes
- Stormsurge
When enemy threats are squishy backliners you can burn down quickly
Stormsurge applies Squall once you deal damage equal to 25% of an enemy champion's max HP within 2.5 seconds, and it grants 25% bonus Movement Speed for 2.5s (25s cooldown). Squall strikes two seconds later for 125 plus 10% AP magic damage. Kill the target before that strike and it detonates in a large area immediately, paying out 25 gold. Magic Penetration adds up to +33 here, above the +18 in the other two builds.
A support setup that cuts enemy healing
- Spectral Sickle
- Rylai's Crystal Scepter
- Liandry's Torment
- Blackfire Torch
- Morellonomicon
- Spellslinger's Shoes
When you play support and the enemy team has healing or lifesteal
Spectral Sickle hands the gold from your minion kills to your nearest ally, and pays you 50% of the bounty instead. Orbs arrive one every 30 seconds, three at most, and triggering Tribute while near an ally spends one for 65 gold and 20-80 HP back. Morellonomicon puts 50% Grievous Wounds for 3 seconds on any enemy champion you hit with magic damage. At 13,850G this is the cheapest of the three builds, and Max Health still totals +950.
Rylai's slow in place of Stormsurge
- Blackfire Torch
- Liandry's Torment
- Rylai's Crystal Scepter
- Zhonya's Hourglass
- Bloodletter's Curse
- Spellslinger's Shoes
When enemies dive you and you also need a slow to stop them escaping
Build 3 is build 1 with Stormsurge swapped out for Rylai's Crystal Scepter. Rylai's puts a 30% slow for 0.75 seconds on damaging abilities and empowered attacks, and adds +350 Max Health. The swap leaves Magic Penetration at +18, while Max Health reaches +1000 in total, the highest of the three builds. The build totals 16,900G.
The commentary is AI-written. It is cross-checked against this site’s item data and the official lane assignments before publishing.
Skill Order (Lv 1 - 15)
Max Skill 2 first as your main area damage source, then level Skill 3 to spread the burn effect.
Brand Skills

Blaze
Stacking Ablaze 3 times on champions and large monsters causes them to detonate after 2 seconds, dealing 10% (10% + 0.02%AP) of each nearby enemy's max HP as magic damage.
Enemies that detonate cannot stack Ablaze again within 4 seconds.

Sear
Blaze: Sear stuns for 1.75 seconds if the target is ablaze.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cooldown | 7.5 | 7 | 6.5 | 6 |
| Base Damage | 80 | 120 | 160 | 200 |

Pillar of Flame
Blaze: Pillar of Flame deals 30% more damage to enemies that are ablaze.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cooldown | 9.5 | 9 | 8.5 | 8 |
| Cost | 65 | 75 | 85 | 95 |
| Base Damage | 70 | 120 | 170 | 220 |

Conflagration
Blaze: Conflagration spreads farther if the target is ablaze.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cooldown | 11 | 10 | 9 | 8 |
| Cost | 65 | 70 | 75 | 80 |
| Base Damage | 60 | 90 | 120 | 150 |

Pyroclasm
Blaze: Pyroclasm briefly slows by 30% if the target is ablaze.
Bounces attempt to max stack Blaze on champions.
| Details | LVL 1 | LVL 2 | LVL 3 |
|---|---|---|---|
| Cooldown | 70 | 65 | 60 |
| Base Damage | 100 | 200 | 300 |
| Slow | 30% | 40% | 50% |
Base Stats
League of Legends: Wild Rift (China) official champion library (patch 7.2, as of 2026-08-25)
The site's latest patch is 7.2d, but these figures come from 7.2. The 8 champions adjusted since then — Yone, Jinx, Leona, Rumble, Nasus, Ryze, Jayce, Nidalee — no longer match the live game.
A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.
Critical damage is 175% for every champion. These figures exclude items and runes.
Brand Strengths
- ✓Wide-area damage from skills and passive
- ✓High damage output in grouped teamfights
Brand Weaknesses
- ×No movement ability to escape with
- ×Squishy and easily picked off when isolated
Early Game
Harass by landing skills and letting the passive burn deal damage. Your mana drains fast, so aim Skill 2 to hit both minions and the enemy champion.
Mid Game
From the mid game on, you shine in fights in tight spaces such as the Dragon pit. Throw Ult into a grouped-up enemy team to deal area damage to several targets at once.
Late Game
Once your build is complete, you have the damage to melt even tanks quickly. Isolated, you are an easy target for assassins. Stay with your support and keep casting from the safe backline.
Teamfights
Teamfights are where Brand is at his best. Wait for the enemies to clump, then cast Skill 2 and Ult to chain passive explosions. Even if you die, getting your full combo off can win the fight for your team.
⚠️ Common Mistakes
Overextending without vision
Brand has strong poke but no mobility, so he is weak to ganks. Pushing the wave without vision gets you caught easily. Landing the Level 5 Ult on multiple enemies in teamfights matters most, so prioritize staying alive in the early game.
Brand Combos
Basic Trade
Ignite with Skill 3, stun with Skill 1, then add damage with Skill 2.
Teamfight Combo
Fire Ult into the enemy group, spread the blaze with Skill 3, then finish with Skill 2 and Skill 1.
Brand Patch History
No changes to Brand between patch 6.3 and 7.2d.





