
the Dark Child
Annie
Roles and difficulty from the global official site, lane from the China-server official site
Latest Meta Stats
Popular Annie builds in game
Taken from the in-game loadout screen as of 2026-08-26. The pick count and win rate are shown exactly as the game reports them.
Movement speed that keeps you moving after a burst
- Spellslinger's Shoes
- Luden's Echo
- Rabadon's Deathcap
- Void Staff
- Hextech Rocketbelt
- Stormsurge
When you want to keep moving right after landing your damage
Stormsurge's Stormraider triggers when you damage a champion for 25% of their max HP within 2.5 seconds, applying Squall and granting you 25% bonus Movement Speed for 2.5s on a 25-second cooldown. Squall strikes two seconds later for 125 plus 10% AP magic damage, and if the target dies before that, it detonates immediately and pays out 25 gold. The item itself carries 90 Ability Power and 15 Magic Penetration. The build totals 520 Ability Power with 33 flat and 48% Magic Penetration, plus 45 Movement Speed and a further 6%.
Infinity Orb crits to finish low-health targets
- Spellslinger's Shoes
- Luden's Echo
- Rabadon's Deathcap
- Hextech Rocketbelt
- Infinity Orb
- Void Staff
When enemies keep surviving a trade at low health and escaping
Infinity Orb's Inevitable Demise makes abilities and empowered attacks critically strike for 20% bonus damage against enemies below 35% HP. That is the piece for closing out a target who would otherwise crawl away. Its 110 Ability Power beats the 90 on build 1's Stormsurge and lifts the build to 540 Ability Power. Magic Penetration stays at 33 flat and 48%, the same as build 1.
The commentary is AI-written. It is cross-checked against this site’s item data and the official lane assignments before publishing.
Skill Order (Lv 1 - 15)
Prioritize Skill 1, your main damage tool that also helps with last-hitting, then level Skill 2 for its area damage.
Annie Skills

Pyromania

Disintegrate
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cost | 50 | 55 | 60 | 65 |
| Base Damage | 80 | 130 | 180 | 230 |

Incinerate
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cost | 70 | 80 | 90 | 100 |
| Base Damage | 70 | 130 | 190 | 250 |

Molten Shield
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Shield | 50 | 100 | 150 | 200 |
| MS | 25% | 30% | 35% | 40% |

Summon: Tibbers
Tibbers Enrages (granting him 100% Movement Speed and 210% Attack Speed):
When summoned, after pouncing on an enemy, or when Annie dies.
Recast: Orders Tibbers to pounce on the target. The pounce cannot be blocked.
Upon landing, Tibbers deals 110 magic damage (110 + 30%AP) and knocks the target Airborne.
| Details | LVL 1 | LVL 2 | LVL 3 |
|---|---|---|---|
| Cooldown | 70 | 65 | 60 |
| Base Damage | 130 | 230 | 330 |
| On-hit Damage | 70 | 100 | 130 |
| Second Damage | 110 | 150 | 190 |
Base Stats
League of Legends: Wild Rift (China) official champion library (patch 7.2, as of 2026-08-25)
The site's latest patch is 7.2d, but these figures come from 7.2. The 8 champions adjusted since then — Yone, Jinx, Leona, Rumble, Nasus, Ryze, Jayce, Nidalee — no longer match the live game.
A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.
Critical damage is 175% for every champion. These figures exclude items and runes.
Annie Strengths
- ✓High burst built around her passive stun
- ✓Skill 1 refunds mana and halves its cooldown on kills
- ✓Ult deals heavy damage on summon plus a knock-up on recast
Annie Weaknesses
- ×No dashes; Skill 3's speed boost is her only escape
- ×Stun needs 4 ability casts, so stack management is strict
Early Game
Secure last hits with Skill 1 and use the mana refund to stay in lane. Stack management is Annie's lifeline. Keep your passive stun charged to apply pressure, and punish with poke when the enemy steps out of position.
Mid Game
A surprise engage with Flash or Protobelt into Tibbers is a major threat to the enemy. Sync with your jungler or wait in an unwarded bush, and delete any target that walks too close with one combo.
Late Game
Late-game Annie has the burst to remove an enemy ADC or mage in an instant. You are squishy too, so never walk in from the front. Play like an assassin and target the enemy carries from blind spots.
Teamfights
The outcome of a teamfight depends on how you use Ult. Hold your stun and land Tibbers on several enemies to decide the fight. After the engage, shield yourself and Tibbers with Skill 3 while dealing steady damage with low-cooldown Skill 1 and Skill 2.
⚠️ Common Mistakes
Holding stun and missing CS
Do not hold your stun so long that you miss CS. Pressure matters, but losing minion gold defeats the purpose. Engaging without your stun ready also just makes you a target. Once you unlock Tibbers at Level 5, combine it with Flash for a combo that finishes the enemy carry.
Annie Combos
Stun Engage
Land a stunning Ult on the group, then pile on damage with Tibbers.





