
the Bloodharbor Ripper
Pyke
Roles and difficulty from the global official site, lane from the China-server official site
Latest Meta Stats
Popular Pyke builds in game
Taken from the in-game loadout screen as of 2026-08-26. The pick count and win rate are shown exactly as the game reports them.
Cut through Armor and finish the pick
- Spectral Sickle
- Armorcrusher Boots
- Youmuu's Ghostblade
- Duskblade of Draktharr
- Edge of Night
- Guardian Angel
When two or more enemy frontliners are stacking Armor.
With +225 Attack Damage plus +55 and +6% Armor Penetration, your physical damage still lands on targets who build Armor. Duskblade of Draktharr's Nightstalker adds 60-160 bonus physical damage and a 0.35s 99% slow to the first attack against a champion, on a 10 second cooldown. A champion takedown refreshes that cooldown, so it is ready again for the next target. If you do go down, Guardian Angel revives you with 50% base HP after 4 seconds of stasis (180s cooldown).
Health, resistances and tenacity to stay alive
- Relic Shield
- Mercury's Treads
- Youmuu's Ghostblade
- Serpent's Fang
- Edge of Night
- Amaranth's Twinguard
When enemy damage leans magic and their crowd control is heavy.
This build carries +525 Max Health, +85 Magic Resistance, +60 Armor and 30% Tenacity. Amaranth's Twinguard's Endurance builds one stack per second while in combat with enemy champions; at the full 5 stacks it grants 20% Tenacity and raises AR and MR by 30% until that combat ends. Serpent's Fang cuts the shields an enemy champion gains for 3 seconds after you damage them, and melee champions apply (10% of bonus AD + 40)% reduction, capped at 60%.
The commentary is AI-written. It is cross-checked against this site’s item data and the official lane assignments before publishing.
Skill Order (Lv 1 - 15)
Prioritize Skill 1 to improve your hook catches, then level Skill 3 for the Stun.
Pyke Skills

Gift of the Drowned Ones
When Pyke is not visible to enemies, he heals for the amount of damage stored.
Pyke cannot increase his max HP and converts 14 bonus HP to 1 AD.

Bone Skewer
Release: Hurls his spear, dealing 130 physical damage (130 + 60% bonusAD), slowing the target by 90% for 1s and pulling it in. Releasing the ability immediately will cause Pyke to thrust his spear instead, dealing the same damage.
Deals 50% damage to minions.
Deals 50% damage to monsters.
If Bone Skewer is overcharged it refunds a portion of its cooldown and 50% of its mana cost.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cooldown | 10 | 9 | 8 | 7 |
| Cost | 35 | 40 | 45 | 50 |
| Base Damage | 130 | 195 | 260 | 325 |

Ghostwater Dive
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cooldown | 10.5 | 10 | 9.5 | 9 |

Phantom Undertow
Deals 50% damage to minions.
Deals 50% damage to monsters.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cooldown | 11 | 10.5 | 10 | 9.5 |
| Base Damage | 120 | 175 | 230 | 285 |

Death from Below
If an enemy champion is struck, Pyke blinks to the location. If they were executed Pyke can recast Death from Below within 15s.
Each execution grants Pyke 100% bounty gold. If there's an assisting ally, grant them 100% gold, and grant Pyke 160% gold (up to 600). Enemies killed by an ally inside the X grant Pyke 160% gold (up to 600).
| Details | LVL 1 | LVL 2 | LVL 3 |
|---|---|---|---|
| Cooldown | 80 | 70 | 60 |
| Health | 250 | 400 | 550 |
Base Stats
League of Legends: Wild Rift (China) official champion library (patch 7.2, as of 2026-08-25)
The site's latest patch is 7.2d, but these figures come from 7.2. The 8 champions adjusted since then — Yone, Jinx, Leona, Rumble, Nasus, Ryze, Jayce, Nidalee — no longer match the live game.
A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.
Critical damage is 175% for every champion. These figures exclude items and runes.
Pyke Strengths
- ✓Chains executes with his Ult while sharing gold with allies
- ✓High mobility and survivability from stealth and a long dash
Pyke Weaknesses
- ×Cannot build bonus HP, making him one of the squishiest champions
- ×Missing skills leaves him with nothing to do but retreat
Early Game
Sneak up with Skill 2's camouflage and gank with the Skill 1 hook or the Skill 3 stun. Damage you take is stored by your passive and healed back once you leave enemy vision. With that recovery in mind, keep taking aggressive trades.
Mid Game
Use your mobility to roam the map, take vision, and hunt isolated targets. Finish anyone in the kill threshold with your Ult. Each execute also hands gold to your allies, so the whole team scales.
Late Game
Pyke is fragile, so avoid trading blows on the frontline. Lurk outside enemy vision and wait for a catch or a low-HP target to show up. Step out only when that opening appears.
Teamfights
Leading the engage yourself is very dangerous. Wait for your team to soften the enemy, then chain Ult executes on anyone who drops into the kill threshold. If you draw focus, disengage at once and heal up out of vision before returning.
⚠️ Common Mistakes
Reckless Skill 3 dashes into the enemy team
Diving into the middle of a grouped enemy team just to land the Skill 3 (Phantom Undertow) stun is a costly mistake. Pyke is an assassin and melts the moment he is focused. Pull a target in with the Skill 1 hook first and wear them down with your team. From Lv5, look for chained Ult executes instead.
Pyke Combos
Basic Engage
Stun with Skill 3 the instant the hook from Skill 1 lands.
Assassin Combo
Force the phantom from Skill 3 to connect with Flash, then execute below the threshold with Ult.
Pyke Patch History
No changes to Pyke between patch 6.3 and 7.2d.





