
Agony's Embrace
Evelynn
Roles and difficulty from the global official site, lane from the China-server official site
Latest Meta Stats
Popular Evelynn builds in game
Taken from the in-game loadout screen as of 2026-08-26. The pick count and win rate are shown exactly as the game reports them.
Stacks 48% magic penetration plus a Rocketbelt dash
- Spellslinger's Shoes
- Lich Bane
- Rabadon's Deathcap
- Infinity Orb
- Void Staff
- Hextech Rocketbelt
When enemies start buying Magic Resistance and you need a gap closer
Void Staff brings +95 Ability Power and 40% Magic Penetration, putting build 1 at 48% magic penetration and +540 Ability Power in total, so damage keeps landing once enemies invest in Magic Resistance. Hextech Rocketbelt adds an active that dashes forward and fires a cone of missiles for 100 plus 10% AP magic damage, on a 30 second cooldown. When several missiles hit the same champion or monster, the ones after the first deal only 10% damage.
Adds 40 Magic Resistance and a spell shield
- Lich Bane
- Rabadon's Deathcap
- Spellslinger's Shoes
- Infinity Orb
- Banshee's Veil
- Cryptbloom
When the enemy's main damage is magic and a key ability lands on you first
Banshee's Veil pairs +40 Magic Resistance with a spell shield that blocks the next hostile ability, on a 30 second cooldown. Cryptbloom contributes 30% Magic Penetration and 20 Ability Haste, and when a champion you damaged within the last 3 seconds dies, allies are healed for 100 plus 20% AP, on a 60 second cooldown. Build 2 totals +555 Ability Power and 38% magic penetration.
The commentary is AI-written. It is cross-checked against this site’s item data and the official lane assignments before publishing.
Skill Order (Lv 1 - 15)
Prioritize Skill 1, the core of your jungle clear speed and damage.
Evelynn Skills

Demon Shade
In Demon Shade, Evelynn regenerates 17 HP (17 + 7.5%AP) every second when she is below 320 HP ((Lv)).
After level 5, Demon Shade grants her Camouflage.

Hate Spike
Deals 40% damage to minions.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cost | 30 | 35 | 40 | 45 |
| Base Damage | 40 | 47.5 | 55 | 62.5 |
| Minion Damage | 40% | 50% | 60% | 70% |

Allure
If the Curse lasts at least 2.5 second(s), expunging it charms the target for 1seconds. If the target is a champion, shreds their MR by 20% for 4 second(s). If the target is a monster, deals additional 300 magic damage (300 + 60%AP).
Casting Allure does not remove Evelynn from Demon Shade.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cooldown | 14 | 13 | 12 | 11 |
| Cost | 70 | 80 | 90 | 100 |
| Slow Duration | 1 | 1.25 | 1.5 | 1.75 |
| Charm Duration | 1 | 1.25 | 1.5 | 1.75 |
| MR Reduction | 20% | 24% | 28% | 32% |
| Bonus Damage | 300 | 350 | 400 | 450 |

Whiplash
Entering Demon Shade enhances the next cast to pull Evelynn to her target, dealing increased magic damage equal to 80 plus 4% (4% + 0.015%AP) of their max HP to all enemies in the way.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cost | 45 | 50 | 55 | 60 |
| Base Damage | 55 | 75 | 95 | 115 |

Last Caress
| Details | LVL 1 | LVL 2 | LVL 3 |
|---|---|---|---|
| Cooldown | 90 | 75 | 60 |
| Base Damage | 150 | 260 | 370 |
Base Stats
League of Legends: Wild Rift (China) official champion library (patch 7.2, as of 2026-08-25)
The site's latest patch is 7.2d, but these figures come from 7.2. The 8 champions adjusted since then — Yone, Jinx, Leona, Rumble, Nasus, Ryze, Jayce, Nidalee — no longer match the live game.
A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.
Critical damage is 175% for every champion. These figures exclude items and runes.
Evelynn Strengths
- ✓Permanent stealth that pressures the whole map
- ✓High burst that works even on tanks
Evelynn Weaknesses
- ×Among the most fragile champions
- ×Very weak before Lv5 (stealth unlock)
Early Game
Evelynn is weak until she unlocks stealth (Demon Shade) at Lv5, so spend the early game full-clearing the jungle and leveling as fast as possible. During this time, only gank when the kill is certain.
Mid Game
Use stealth, your main weapon, to approach from the enemy's blind spots unnoticed. Take down squishy targets one after another and snowball. Always keep track of Control Wards that can reveal your position.
Late Game
Once the enemy starts grouping, solo assassinations get harder. Wait in unwarded blind spots, use the chaos of a teamfight to kill an exposed ADC or mage in one combo, and get out quickly.
Teamfights
Do not engage from the front. Always come in from the side or behind, deal heavy damage to their carries, and use Ult (Last Caress) to secure the kill and leap back to safety.
⚠️ Common Mistakes
Forcing ganks before reaching Lv5
Below Lv5, Evelynn lacks her main strength, permanent stealth. Do not force ganks in plain sight in that state. With low mobility and not enough burst, the gank rarely works, and you invite a counter from the enemy jungler that sets you far behind. Farm in the early game and come alive at Lv5.
Evelynn Combos
Basic Assassin Combo
Set up the charm with Skill 2 and trigger it with Skill 1. Close in with Skill 3, then disengage with Ult.





