
the Storm's Fury
Janna
Roles and difficulty from the global official site, lane from the China-server official site
Latest Meta Stats
Popular Janna builds in game
Taken from the in-game loadout screen as of 2026-08-26. The pick count and win rate are shown exactly as the game reports them.
Protect one ally and boost their attack speed
- Spectral Sickle
- Ardent Censer
- Harmonic Echo
- Spellslinger's Shoes
- Redemption
- Knight's Vow
When your team has an auto-attack carry you can commit to protecting
Ardent Censer fires when you heal or shield an allied champion other than yourself, giving that ally 15%–34% attack speed and 16–22 bonus magic damage on their attacks for 6 seconds. Knight's Vow redirects 12% of the damage taken by your designated Worthy ally while they stay close to you. Redemption, on a 60-second cooldown, restores 150–350 HP to allies and deals 10% of max HP as true damage to enemy champions. Across the build, Heal and Shield Power totals 15% and Ability Haste 50.
The commentary is AI-written. It is cross-checked against this site’s item data and the official lane assignments before publishing.
Skill Order (Lv 1 - 15)
Prioritize Skill 2 for its harass and Slow in lane, then level the shield on Skill 3.
Janna Skills

Tailwind

Howling Gale
This ability's charges are stored once every 14 seconds, up to a maximum of 2 charges.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Base Damage | 50 | 90 | 130 | 170 |

Zephyr
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cooldown | 9 | 8.5 | 8 | 7.5 |
| Cost | 50 | 55 | 60 | 65 |
| MS | 10% | 15% | 20% | 25% |
| Base Damage | 50 | 90 | 130 | 170 |

Eye of the Storm
If there is a turret within range, applies a shield to the turret as well.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cooldown | 16 | 14 | 12 | 10 |
| Cost | 70 | 80 | 90 | 100 |
| Shield | 65 | 90 | 115 | 140 |
| Bonus AD | 10 | 20 | 30 | 40 |

Monsoon
| Details | LVL 1 | LVL 2 | LVL 3 |
|---|---|---|---|
| Cooldown | 80 | 75 | 70 |
| Heal | 50 | 75 | 100 |
Base Stats
League of Legends: Wild Rift (China) official champion library (patch 7.2, as of 2026-08-25)
The site's latest patch is 7.2d, but these figures come from 7.2. The 8 champions adjusted since then — Yone, Jinx, Leona, Rumble, Nasus, Ryze, Jayce, Nidalee — no longer match the live game.
A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.
Critical damage is 175% for every champion. These figures exclude items and runes.
Janna Strengths
- ✓Skill 3 shields yourself and an ally at the same time
- ✓Strong disengage with an Ult that heals while moving
- ✓Passive movement speed makes roaming easy
Janna Weaknesses
- ×Very squishy; getting caught means dying without a response
- ×Few tools to deal damage on her own
- ×Protecting carries depends on judgment, such as tornado timing
Early Game
Use the Skill 3 shield (which covers two targets) to win trades alongside your ADC. When the enemy tries to engage, counter by placing your fast Skill 1 tornado.
Mid Game
Use your passive movement speed to roam and take vision. Harass with Skill 2, which hits several targets, and focus on protecting your carries so they can scale.
Late Game
This is when you shut down enemy engages. Your Ult can be used while moving, so knock enemies away, fall back to a safe spot, and keep healing your team.
Teamfights
The moment an enemy assassin or diver jumps onto an ally, knock them back with your Ult. Since you can move during it, keep healing and add a Skill 1 tornado for follow-up CC. That is your core peel.
⚠️ Common Mistakes
Spamming Skill 1 (Howling Gale) and running out of mana
Spamming Skill 1 for poke is a mistake. Your mana runs dry, and you lose your self-defense tool when an enemy assassin dives in. Save it until you can land it for sure, either to counter an engage or to chain with ally CC.
Janna Combos
Disengage
Knock them up with Skill 1, then push them off with Ult to protect your team.
Janna Patch History
No changes to Janna between patch 6.3 and 7.2d.





