
the Fae Sorceress
Lulu
Roles and difficulty from the global official site, lane from the China-server official site
Latest Meta Stats
Popular Lulu builds in game
Taken from the in-game loadout screen as of 2026-08-26. The pick count and win rate are shown exactly as the game reports them.
Enchanter items that turn heals into ally attack buffs
- Spectral Sickle
- Ardent Censer
- Redemption
- Harmonic Echo
- Staff of Flowing Waters
- Crimson Lucidity
When your team has a carry who fights with basic attacks
Ardent Censer fires whenever you heal or shield an allied champion other than yourself, giving that ally 15%-34% Attack Speed for 6 seconds and 16-22 bonus magic damage on their attacks. Staff of Flowing Waters pays you for the same cast with 30-50 AP and 15 Ability Haste for 6 seconds. Redemption lands on a large area after 2.5 seconds, healing allies for 150-350 and dealing 10% max HP as true damage to enemy champions on a 60-second cooldown. The six items add up to +80 Ability Haste and +20% Heal and Shield Power.
The same six items as build 1, less often picked
- Spectral Sickle
- Ardent Censer
- Crimson Lucidity
- Harmonic Echo
- Redemption
- Staff of Flowing Waters
Same six items as build 1, so the pick changes nothing you buy
Build 2 holds the same six items as build 1 and the same 13,100G total. What differs is the split in usage: build 1 has 16,748 picks at a 50.97% win rate, build 2 has 2,772 picks at 51.97%. Harmonic Echo stores Harmony, and at 100 stacks your next heal or shield on an ally restores an extra (100-160 by level + 15% AP) HP. Crimson Lucidity brings 25 Ability Haste and 45 Movement Speed, and cuts spell cooldowns by 20%.
The commentary is AI-written. It is cross-checked against this site’s item data and the official lane assignments before publishing.
Skill Order (Lv 1 - 15)
Max your ally-shielding skill first, then level the skill that enables transformation and empowerment.
Lulu Skills

Pix, Faerie Companion
Pix can attach to other champions by casting some of Lulu's abilities, revealing them if they are an enemy or aiding their attacks instead of Lulu's if they are an ally.

Glitterlance
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cost | 50 | 55 | 60 | 65 |
| Base Damage | 50 | 85 | 120 | 155 |

Whimsy
On Allies: Grants 20% Movement Speed (20 + 5%AP) and 25% Attack Speed for 3.5 second(s).
On Enemies: Polymorphs the enemy for 1 second(s), disabling them from attacking or casting abilities and reducing their Movement Speed by 60. Reveals them while attached.
Pix's ring will prioritize polymorphing enemies over speeding up allies.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cooldown | 17 | 16 | 15 | 14 |
| AS | 25% | 30% | 35% | 40% |
| Duration | 1 | 1.25 | 1.5 | 1.75 |
| AS Duration | 3.5 | 4 | 4.5 | 5 |

Help, Pix!
On Allies: Grants a shield that absorbs 60 damage (60 + 60%AP) for 2.5 second(s).
On Enemies: Deals 80 magic damage (80 + 40%AP) and grants True Sight of them.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cost | 60 | 70 | 80 | 90 |
| Shield | 60 | 100 | 140 | 180 |
| Base Damage | 80 | 120 | 160 | 200 |

Wild Growth
For the next 7 seconds, the ally champion gains 250 bonus HP (250 + 50%AP) and slows nearby enemies by 30%.
| Details | LVL 1 | LVL 2 | LVL 3 |
|---|---|---|---|
| Cooldown | 80 | 70 | 60 |
| HP | 250 | 400 | 550 |
Base Stats
League of Legends: Wild Rift (China) official champion library (patch 7.2, as of 2026-08-25)
The site's latest patch is 7.2d, but these figures come from 7.2. The 8 champions adjusted since then — Yone, Jinx, Leona, Rumble, Nasus, Ryze, Jayce, Nidalee — no longer match the live game.
A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.
Critical damage is 175% for every champion. These figures exclude items and runes.
Lulu Strengths
- ✓Top-tier buffs that make an allied carry hard to kill
- ✓Skill 2 (Polymorph) shuts down enemy assassins
- ✓Ult's growth and knockup can save an ally in trouble
Lulu Weaknesses
- ×Very low durability; a positioning mistake means instant death
- ×No healing, so she struggles in drawn-out poke trades
- ×Buff-based kit; hard to carry when allies are behind
Early Game
Win lane trades with Skill 3's shield and Skill 1's poke. Set up a lane where your ADC can focus on farming and attacking.
Mid Game
Stick with your team's most developed carry (ADC or jungler). If an enemy assassin dives, turn them into a critter with Skill 2 right away to stop them.
Late Game
Late game, your carry's survival decides the fight. Keep cycling Skill 2's attack speed buff and Skill 3's shield so the carry stays alive.
Teamfights
Stay next to your carry. When the enemy engages, grow the carry with Ult to knock up attackers around them, then stop the biggest threat with Skill 2 to turn the fight back.
⚠️ Common Mistakes
Buffing an ally when an assassin is diving
Skill 2 raises an ally's attack speed, but on an enemy it blocks both their attacks and skills, which makes it a defensive tool. When an assassin like Zed or Katarina goes for your ally, buffing the ally in a panic is a big mistake. Cast it on the enemy and stop them.
Lulu Combos
Peel Combo
Shield an ally with Skill 3 and polymorph the diver with Skill 2. Slow them down with Skill 1.
Burst Poke
Attach Pix with Skill 3, then fire Skill 1 from a guaranteed angle for heavy damage.
Lulu Patch History
No changes to Lulu between patch 6.3 and 7.2d.





