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Master Yi splash art

the Wuju Bladesman

Master Yi

DifficultyLow
Role
AssassinFighter
Lane
Jungle

Roles and difficulty from the global official site, lane from the China-server official site

Latest Meta Stats

Jungle
OP
Win Rate49.4%
Pick Rate10.7%#2
Ban Rate66.2%

Popular Master Yi builds in game

Taken from the in-game loadout screen as of 2026-08-26. The pick count and win rate are shown exactly as the game reports them.

Build 1Win rate 55.38%Picks 34,897

Crowd control cleanse and a revive on the shared core

  • Blade of the Ruined King
  • Guinsoo's Rageblade
  • Death's Dance
  • Gunmetal Greaves
  • Mercurial Scimitar
  • Guardian Angel

When enemy crowd control is heavy and you die the moment you dive in

Mercurial Scimitar's active strips every crowd control debuff off you and makes you immune to crowd control for 0.25s. As that effect ends you gain 30% Tenacity and 30% Slow Resist for 1.5s, on a 60s cooldown, and it cannot be used while airborne or knocked back. Guardian Angel holds you in stasis for 4 seconds when your HP hits zero, then revives you with 50% base HP restored (180s cooldown). Build 1 totals +165 Attack Damage and +40 Magic Resistance.

Build 2Win rate 56.04%Picks 5,925

Armor shred and combat-long resists on the shared core

  • Blade of the Ruined King
  • Guinsoo's Rageblade
  • Death's Dance
  • Black Cleaver
  • Amaranth's Twinguard
  • Gunmetal Greaves

When the enemy frontline stacks Armor and your hits stop cutting through

Black Cleaver's Sunder cuts a champion's AR by 6% for 6 seconds whenever you land physical damage on them, stacking five times for a 30% reduction. Amaranth's Twinguard stacks Endurance every second you stay in combat with enemy champions; at five stacks it grants 20% Tenacity and raises AR and MR by 30% until that combat ends. Build 2 totals +400 Max Health, +100 Armor and +60 Magic Resistance. The longer a brawl runs, the more that pair pays off.

The commentary is AI-written. It is cross-checked against this site’s item data and the official lane assignments before publishing.

Skill Order (Lv 1 - 15)

1
3
2
1
Ult
1
1
3
Ult
3
3
2
Ult
2
2

Max the skill that is key to your clear speed and damage first, then level the skill that adds True Damage.

Master Yi Skills

Double Strike
Passive

Double Strike

Every 4th consecutive attack strikes twice for 81 physical damage (150%AD).
Alpha Strike
Skill 1

Alpha Strike

17s
Becomes untargetable and strikes up to 4 enemies for 53 physical damage (20 + 60%AD). If there are no other targets Master Yi will strike a previous target for 25% damage.

Attacks reduce the cooldown of Alpha Strike by 1 second(s).

Deals 105 bonus damage to monsters and minions.
Can critically strike, dealing 60% bonus damage.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown17161514
Cost55606570
Base Damage2060100140
Bonus Damage105135165195
Meditate
Skill 2

Meditate

25s
Channels for up to 4 second(s), gaining 55% damage reduction and healing for 40 HP (40 + 25%AP) per second. During the first 0.5 second(s) of channeling, damage reduction is increased to 90%.

The lower Master Yi's HP is, the more he heals for, up to 100% of his HP.
DetailsLVL 1LVL 2LVL 3LVL 4
Heal406080100
Dmg Reduction55%60%65%70%
Wuju Style
Skill 3

Wuju Style

17s
Passive: Gains 5 AD (8%AD) while Wuju Style is off cooldown.

Active: Attacks deal 30 bonus true damage (30 + 25% bonus AD) for 5s.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown17161514
True Damage30354045
Highlander
Ult

Highlander

70s
Passive: Takedowns reduce Meditate's cooldown by 90% and Master Yi's other basic ability cooldowns by 70%.

Active: Gains 35% Movement Speed and 30% Attack Speed and becomes immune to slows for 7 second(s). Takedowns extend this duration by 7 second(s).
DetailsLVL 1LVL 2LVL 3
Cooldown706560
MS35%45%55%
AS30%60%90%

Base Stats

League of Legends: Wild Rift (China) official champion library (patch 7.2, as of 2026-08-25)

The site's latest patch is 7.2d, but these figures come from 7.2. The 8 champions adjusted since then — Yone, Jinx, Leona, Rumble, Nasus, Ryze, Jayce, Nidalee — no longer match the live game.

Official ratings
Damage3/3
Survivability1/3
Utility1/3
Difficulty1/3

A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.

1
Health630LV15 2310
Mana345LV15 1031
Attack Damage54LV15 104.4
Armor40LV15 103
Magic Resist38LV15 66
Movement Speed355

Critical damage is 175% for every champion. These figures exclude items and runes.

Master Yi Strengths

  • Strong late-game 1v1 dueling and game-deciding carry potential
  • Slow immunity on Ult and strong chase-down power

Master Yi Weaknesses

  • ×Fragile; gets taken down instantly when caught by hard CC
  • ×Weak early ganks; hard to influence the map before scaling

Early Game

Early on, avoid forced ganks and prioritize farming to scale quickly. Take river vision to watch for the enemy jungler's ganks and cover your laners.

Mid Game

Mid game, once your core items are done, is when Master Yi gets strong. Finish off isolated targets and pick up kills in skirmishes to speed up the snowball.

Late Game

Late game, push side lanes as a split-pusher and pull the enemy's attention. If someone comes to defend alone, beat them 1v1 and widen the lead.

Teamfights

Do not be the one to dive first in teamfights. Confirm the enemy's dangerous CC is down, then go in late, start on a low-HP target, and chain kill resets to collapse their team.

⚠️ Common Mistakes

Engaging first in teamfights

Do not dive first in a teamfight hoping for kills. Master Yi has low durability and dies without doing anything when focused. Wait for your tank to draw out the enemy's key CC. Then use Ult from Level 5 and Skill 1's untargetability to clean up the exposed backline.

Master Yi Combos

Basic Combat

Close the gap with Skill 1, then use Skill 2 between autos as a reset.

1
AA
2
AA
3

Champions Master Yi struggles against (reader votes)

↑ loses the matchup / ↓ not really

Jax
Renekton
Malphite

Master Yi Patch History

No changes to Master Yi between patch 6.3 and 7.2d.

Master Yi Skins

Our other siteshub-game.com (portal)Honor of Kings Hub

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Tier, win rate, pick rate and ban rate are based on the official China-server statistics (League of Legends: Wild Rift (China) official stats, as of 2026-09-02). Patch timing may differ from the global version.

Matchups, strategy and build write-ups are this site's own commentary.

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