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Galio splash art

the Colossus

Galio

DifficultyMedium
Role
TankMage
Lane
MidSupport

Roles and difficulty from the global official site, lane from the China-server official site

Latest Meta Stats

Mid
A
Win Rate51.2%
Pick Rate10.8%#4
Ban Rate4.1%
Support
C
Win Rate51.6%
Pick Rate3.1%#26
Ban Rate4.1%

Popular Galio builds in game

Taken from the in-game loadout screen as of 2026-08-26. The pick count and win rate are shown exactly as the game reports them.

Build 1Win rate 55.28%Picks 8,799

A support build with zero damage stats, all bulk

  • Relic Shield
  • Yordle Trap
  • Armored Advance
  • Warmog's Armor
  • Frozen Heart
  • Kaenic Rookern

Playing support when enemy damage is split between physical and magic

Relic Shield makes this a support build, and it carries no Attack Damage or Ability Power at all, stacking +1675 Max Health, +150 Armor and +80 Magic Resistance instead. Armored Advance reduces damage from champion attacks by 10%. Frozen Heart applies Chill even when you merely take basic attack or magic damage, and 4 stacks strip 36% attack speed from the enemy champion. With at least 950 bonus HP, Warmog's Armor restores 3.5% max HP per second once you go 5 seconds without taking damage.

The commentary is AI-written. It is cross-checked against this site’s item data and the official lane assignments before publishing.

Skill Order (Lv 1 - 15)

1
2
3
1
Ult
1
1
2
Ult
2
2
3
Ult
3
3

Prioritize Skill 1, your main poke and wave clear skill.

Galio Skills

Colossal Smash
Passive

Colossal Smash

5s
Empowers his next attack to gain 40% bonus Attack Speed and deal 73 magic damage (15 + 10 × (Lv) + 100%AD + 45%AP + 60% bonus MR) to nearby enemies.
Hitting an enemy champion or epic monster with an ability reduces this ability's cooldown by 3 second(s). This effect can only be triggered once per cast.
Winds of War
Skill 1

Winds of War

11.5s
Fires two windblasts that deal 70 magic damage (70 + 75%AP) and converge into a tornado.

The tornado deals magic damage equal to 8% (8 + 2%AP) of target's max HP over 1.5 seconds.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown11.5108.57
Base Damage70115160205
Shield of Durand
Skill 2

Shield of Durand

18s
Passive: Gains a shield that absorbs 53 magic damage (8%HP) that lasts 3.5 second(s) after not taking damage for 12 second(s).

Defend (Hold to charge): Enters a defensive stance for up to 2 second(s) based on the charge duration. While in this state, he is slowed by 15% and takes 25% (25 + 4%AP + 8% bonus MR + 1% bonus HP) reduced magic damage and 12.5% (12.5 + 2%AP + 4% bonus MR + 0.5% bonus HP) reduced physical damage.

Taunt (Release to cast): Taunts nearby enemy champions for 0.5-1.5 seconds based on the charge duration, dealing 40 magic damage (40 + 55%AP).
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown18171615
Base Damage4080120160
Magic Damage Reduction25%30%35%40%
Physical Damage Reduction12.5%15%17.5%20%
Shield8%12%16%20%
Justice Punch
Skill 3

Justice Punch

10s
Dashes forward until he hits an enemy champion or terrain, dealing 90 magic damage (90 + 80%AP) to enemies and knocking them up for 0.75 seconds.

Deals 85% damage to minions and monsters.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown10987
Base Damage90140190240
Hero's Entrance
Ult

Hero's Entrance

90s
Grants Shield of Durand's passive shield for 5 seconds to all allied champions near the target and designates the position as his landing spot.

After 2.5 seconds Galio arrives at the location, dealing 150 magic damage (150 + 70%AP) to nearby enemies and knocking them up for 0.75 seconds.
DetailsLVL 1LVL 2LVL 3
Cooldown908070
Base Damage150250350

Base Stats

League of Legends: Wild Rift (China) official champion library (patch 7.2, as of 2026-08-25)

The site's latest patch is 7.2d, but these figures come from 7.2. The 8 champions adjusted since then — Yone, Jinx, Leona, Rumble, Nasus, Ryze, Jayce, Nidalee — no longer match the live game.

Official ratings
Damage2/3
Survivability3/3
Utility1/3
Difficulty2/3

A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.

1
Health660LV15 2676
Mana435LV15 897
Attack Damage58LV15 108.4
Armor40LV15 103
Magic Resist44LV15 72
Movement Speed355

Critical damage is 175% for every champion. These figures exclude items and runes.

Galio Strengths

  • High durability against magic-damage-heavy comps
  • Wide-area CC and strong engage tools
  • Long-range cover potential with his Ult

Galio Weaknesses

  • ×Struggles to shine against AD-focused comps
  • ×Low sustained combat power once skills are on cooldown
  • ×Telegraphed animations are easy for mobile enemies to dodge

Early Game

Shove the wave while harassing with Skill 1 to take control of the lane. Skill 2 gives damage reduction and a taunt, so ganks are easier to handle. Galio gets through the early game safely.

Mid Game

While your Ult is available, watch fights in other lanes and the jungle. Drop in with your Ult on an ally's engage or when a teammate is in danger. Turning fights around this way is Galio's main job.

Late Game

One option is diving in with Flash and Skill 2 for an AoE taunt. The other is countering the enemy engage with your Ult. Against AP, your high MR lets you pressure the frontline.

Teamfights

Follow your divers (such as Camille or Jarvan) in with your Ult to knock up the enemy team. Then use the CC from Skill 2 and Skill 3 to disrupt threats and protect your carries.

⚠️ Common Mistakes

Engaging while isolated

Diving into the enemy team with Skill 3 and Skill 2 while your carries are far away is dangerous. Galio lacks sustained damage, so without backup you simply get worn down. From level 5, time your Ult (Hero's Entrance) with your assassins' or fighters' engages.

Galio Combos

Basic CC Combo

Knock up with Skill 3, taunt with Skill 2, then follow the damage from Skill 1 with a passive auto.

3
2
1
AA

Flash W Combo

Charge Skill 2, Flash in, then taunt multiple enemies.

2Charge
Flash
1
3
AA

Champions Galio struggles against (reader votes)

↑ loses the matchup / ↓ not really

Yasuo
Zed

Galio Patch History

No changes to Galio between patch 6.3 and 7.2d.

Galio Skins

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Tier, win rate, pick rate and ban rate are based on the official China-server statistics (League of Legends: Wild Rift (China) official stats, as of 2026-09-02). Patch timing may differ from the global version.

Matchups, strategy and build write-ups are this site's own commentary.

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