
the Twisted Treant
Maokai
Roles and difficulty from the global official site, lane from the China-server official site
Latest Meta Stats
Popular Maokai builds in game
Taken from the in-game loadout screen as of 2026-08-29. The pick count and win rate are shown exactly as the game reports them.
Armor-heavy support that punishes basic attacks
- Relic Shield
- Armored Advance
- Warmog's Armor
- Thornmail
- Frozen Heart
- Amaranth's Twinguard
When the enemy's damage leans on basic attacks and you support an ally
With Relic Shield equipped, gold from the minions you kill goes to the ally nearest you. The defense leans physical: +245 Armor against +60 Magic Resistance. Thornmail answers a basic attack by dealing (20 + 6% bonus AR + 1% bonus HP) magic damage back to the attacker, and Frozen Heart applies Chill to an enemy champion when you deal or take basic-attack or magic damage, stripping 36% attack speed at 4 stacks. Armored Advance also cuts damage from champion attacks by 10%.
Max-HP stacking build for starting fights
- Heartsteel
- Sunfire Aegis
- Gargoyle Stoneplate
- Amaranth's Twinguard
- Mantle of the Twelfth Hour
- Armored Advance
When enemy damage is split between physical and magic and you start fights
The build totals +1600 Max Health, +215 Armor and +145 Magic Resistance, covering both damage types. Heartsteel charges for 2.5s while within 700 units of an enemy champion, then lands 140 plus 3.5% of max HP as bonus physical damage; 15% of the damage dealt becomes max HP, and each target has its own 20s cooldown. Sunfire Aegis burns nearby enemies for 16-25 plus 0.8% of bonus HP per second while you are in combat.
The commentary is AI-written. It is cross-checked against this site’s item data and the official lane assignments before publishing.
Skill Order (Lv 1 - 15)
Max your main damage skill first, then level the skill used for chasing and engaging.
Maokai Skills

Sap Magic
Using an ability or being hit by an enemy champion's ability reduces this ability's cooldown by 3 second(s).

Bramble Smash
Deals 120 bonus damage to monsters.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cooldown | 8 | 7 | 6 | 5 |
| Base Damage | 60 | 115 | 170 | 225 |
| Target's Max Health | 2.5% | 3% | 3.5% | 4% |

Twisted Advance
Deals 180% damage to monsters.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cooldown | 14 | 13 | 12 | 11 |
| Base Damage | 60 | 95 | 130 | 165 |
| Root Duration | 0.8 | 0.95 | 1.1 | 1.25 |

Sapling Toss
If placed in brush, saplings stand watch for 30 second(s) and cause a larger explosion upon catching up to targets, dealing 200% magic damage and slowing enemies hit by 30% (+1.5% per 100 bonus HP and +1% per 100 bonus AP) for 3 second(s).
Saplings deal 130% damage to minions regardless of whether they are placed in brush or not.
Saplings deal a maximum of 300 damage to monsters.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Base Damage | 60 | 90 | 120 | 150 |

Nature's Grasp
Hitting an enemy champion with this ability grants Maokai 40% Movement Speed, which decays over 2 second(s). Hitting a new target refreshes this duration.
| Details | LVL 1 | LVL 2 | LVL 3 |
|---|---|---|---|
| Cooldown | 80 | 75 | 70 |
| Base Damage | 175 | 250 | 325 |
| MS | 40% | 50% | 60% |
Base Stats
League of Legends: Wild Rift (China) official champion library (patch 7.2, as of 2026-08-25)
The site's latest patch is 7.2d, but these figures come from 7.2. The 8 champions adjusted since then — Yone, Jinx, Leona, Rumble, Nasus, Ryze, Jayce, Nidalee — no longer match the live game.
A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.
Critical damage is 175% for every champion. These figures exclude items and runes.
Maokai Strengths
- ✓Reliable peel and strong engage from a wide range of CC
- ✓Front-line staying power from the passive's self-heal
Maokai Weaknesses
- ×Heavy mana costs; wasted casts run him dry early
- ×Low mobility; easily kited by long-range champions
Early Game
Throw saplings (Skill 3) into brushes to secure vision and control the lane, and use them to harass. In lane, cycle the passive's heal well and focus on farming steadily without dying.
Mid Game
Seed the brushes around Dragon and Herald with saplings to build an area the enemy cannot approach easily. Use Ult's wide root to catch isolated enemies and gank with your team.
Late Game
Late game, stay with your team and absorb enemy attacks at the very front as the tank. Stop enemy engages with your CC and peel for your carries; that is what wins the fight.
Teamfights
In teamfights you can both peel for allies and engage on the enemy at a high level. Split the enemy formation with Ult's wave of brambles, and root any diver with Skill 2.
⚠️ Common Mistakes
Throwing saplings in plain sight
Throwing Skill 3 (Sapling Toss) onto an empty lane wastes mana. Planted in a brush, a sapling's damage and slow are strengthened considerably and it does its real job. Keep brush vision and control at all times, and from Level 5 line up the wide Ult with your team's ganks.
Maokai Combos
Basic Engage
Root the target with Skill 2, then knock them back with Skill 1.
Teamfight Engage
Lock down several enemies with Ult, then secure the catch with Skill 2.
Maokai Patch History
No changes to Maokai between patch 6.3 and 7.2d.





