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Rakan splash art

The Charmer

Rakan

DifficultyMedium
Role
SupportTank
Lane
Support

Roles and difficulty from the global official site, lane from the China-server official site

Latest Meta Stats

Support
D
Win Rate50.4%
Pick Rate2.7%#27
Ban Rate0.3%

Popular Rakan builds in game

Taken from the in-game loadout screen as of 2026-08-26. The pick count and win rate are shown exactly as the game reports them.

Build 1Win rate 51.63%Picks 2,332

Magic-resistance stack to absorb ability damage

  • Relic Shield
  • Warmog's Armor
  • Chainlaced Crushers
  • Banshee's Veil
  • Force of Nature
  • Frozen Heart

When enemy damage leans magic and their crowd control is heavy

Chainlaced Crushers grants a magic shield absorbing 20-140 plus 5% max HP after Rakan takes magic damage from a champion (12s cooldown). Force of Nature cuts incoming magic damage by 20% once ability damage from enemy champions has built four Steadfast stacks. Banshee's Veil carries a spell shield that blocks the next hostile ability, back every 30 seconds. With Warmog's Armor's +700, build 1 totals +1325 Max Health, +130 Magic Resistance and +30% Tenacity.

Build 2Win rate 53.81%Picks 2,273

Armor and attack-speed slows against auto-attackers

  • Relic Shield
  • Yordle Trap
  • Armored Advance
  • Zeke's Convergence
  • Force of Nature
  • Frozen Heart

When the enemy's main damage is physical and comes from basic attacks

Armored Advance reduces damage from champion attacks by 10% and, after Rakan takes physical damage from a champion, grants a physical shield absorbing 20-140 plus 5% max HP (12s cooldown). Trading basic attacks or magic damage applies Frozen Heart's Chill, which stacks to four for a 36% attack speed reduction on the enemy champion. Yordle Trap marks an enemy hit by a displacing crowd control ability for 8 seconds, cutting their AR and MR by 5-12. Build 2's Armor totals +190.

The commentary is AI-written. It is cross-checked against this site’s item data and the official lane assignments before publishing.

Skill Order (Lv 1 - 15)

1
2
3
2
Ult
2
2
3
Ult
3
3
1
Ult
1
1

Max Skill 2 first to shorten the cooldown of your key engage tool, then level Skill 3 for the shield.

Rakan Skills

Fey Feathers
Passive

Fey Feathers

35s
Every 35s (Lv), gains a 31 HP shield (31 + 80%AP). Attacks and abilities on enemy champions reduce this cooldown by 1s.

Lover's Leap - Xayah and Rakan can join each other's recall. Both will reach the Summoning Platform when the initiator's recall ends.
Gleaming Quill
Skill 1

Gleaming Quill

10s
Flings a magical feather that deals 90 magic damage (90 + 60%AP) to the first enemy hit.

If the feather hits a champion or epic monster, Rakan restores 56 HP (50 + 6 + 70%AP) to himself and nearby allies after 3s or when he touches an ally.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown10987
Base Damage90150210270
Grand Entrance
Skill 2

Grand Entrance

16s
Dashes to a location. Upon arrival Rakan leaps into the air, dealing 70 magic damage (70 + 45%AP) and knocking up enemies for 1s.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown16141210
Cost50607080
Base Damage70135200265
Battle Dance
Skill 3

Battle Dance

18s
Flies to an allied champion, granting them a shield that absorbs 50 damage (50 + 65%AP) for 3s. Can be re-cast for free within 5s.

When cast on Xayah, the shield amount is increased by 25% and the cooldown is reduced.
DetailsLVL 1LVL 2LVL 3LVL 4
Cooldown18161412
Cost60708090
Shield5080110140
The Quickness
Ult

The Quickness

80s
Gains 60% Movement Speed for 4s. Touching enemies deals 100 magic damage (100 + 50%AP) and charms them for 1s. This may only occur once per unit. The first champion charmed grants Rakan 75% decaying Movement Speed.
DetailsLVL 1LVL 2LVL 3
Cooldown807060
Base Damage100200300
Charm Duration11.251.5

Base Stats

League of Legends: Wild Rift (China) official champion library (patch 7.2, as of 2026-08-25)

The site's latest patch is 7.2d, but these figures come from 7.2. The 8 champions adjusted since then — Yone, Jinx, Leona, Rumble, Nasus, Ryze, Jayce, Nidalee — no longer match the live game.

Official ratings
Damage1/3
Survivability2/3
Utility3/3
Difficulty2/3

A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.

1
Health660LV15 2228
Mana435LV15 1233
Attack Damage58LV15 108.4
Armor49LV15 109.2
Magic Resist34LV15 56.4
Movement Speed345

Critical damage is 175% for every champion. These figures exclude items and runes.

Rakan Strengths

  • Top-tier mobility and engage among supports
  • Hard-to-dodge wide-area CC combining Ult and Skill 2

Rakan Weaknesses

  • ×Squishy; dies quickly if he cannot dash back to an ally
  • ×Longish cooldowns leave a big window after a miss

Early Game

The Skill 2 knock-up is a strong engage, but missing it is costly. Step forward only while your passive shield is up. Repeat a hit-and-run pattern, healing with Skill 1 as you back off safely.

Mid Game

Fast rotations from your mobility are your biggest asset. Appear from out of vision, knock enemies up with Skill 2, and dash straight back to an ally with Skill 3. Repeating this hard-to-answer catch lets you set the pace of the game.

Late Game

Rakan's job is to punish a split-second mistake by charming and knocking up the whole enemy group. The Flash into Ult into Skill 2 combo is especially hard to avoid and often decides the fight.

Teamfights

Either dive alongside your frontline or run through the enemy team with Ult, charming everyone you touch. Once your CC is spent, do not chase. Dash back to your backline with Skill 3 and switch to peeling.

⚠️ Common Mistakes

Engaging without an escape route

Rakan is a squishy support. Avoid engaging deep into the enemy team when no ally can follow up. If you knock someone up with Skill 2 and have no ally to dash back to with Skill 3, you get burst down instantly. Keep your spacing to your team in mind at all times. From Lv5, chain Ult into Skill 2 to lock down several enemies, then dash back out right away.

Rakan Combos

Basic Engage

Knock up with Skill 2, land Skill 1, then return to an ally with Skill 3.

2
1
3

Teamfight Engage

Charm them on the move with Ult, then knock up the grouped enemies with Skill 2.

Ult
2
1
3

Champions Rakan struggles against (reader votes)

↑ loses the matchup / ↓ not really

Morgana
Janna
Thresh

Rakan Patch History

Rakan
RakanPatch 7.1
Nerf
Grand Entrance Damage and AP ratio reduced Grand Entrance is Rakan's engage and his crowd control in one button, and it also chunked targets on its own despite coming from a support. With both the damage and the AP ratio lowered, diving in for the damage alone is no longer worth the risk — it has to be paired with a teammate's follow-up. The crowd control itself is untouched, so Rakan keeps his value as a fight starter.

Rakan Skins

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Tier, win rate, pick rate and ban rate are based on the official China-server statistics (League of Legends: Wild Rift (China) official stats, as of 2026-09-02). Patch timing may differ from the global version.

Matchups, strategy and build write-ups are this site's own commentary.

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