
the Crimson Reaper
Vladimir
Roles and difficulty from the global official site, lane from the China-server official site
Latest Meta Stats
Popular Vladimir builds in game
Taken from the in-game loadout screen as of 2026-08-26. The pick count and win rate are shown exactly as the game reports them.
A high-AP build stacked with magic penetration
- Rabadon's Deathcap
- Spellslinger's Shoes
- Infinity Orb
- Void Staff
- Stormsurge
- Cosmic Drive
When the enemy team stacks Magic Resistance and fights run long.
The items add up to +530 Ability Power, and Rabadon's Deathcap's Overkill raises that total by a further 30%. Magic penetration comes to +48 and +48%, so Void Staff's +40% Magic Penetration pays off more the more Magic Resistance the enemy stacks. Infinity Orb makes abilities and empowered attacks Critically Strike enemies below 35% HP for 20% bonus damage. Stormsurge grants you 25% bonus Movement Speed for 2.5s once you deal damage equal to 25% of an enemy champion's max HP within 2.5 seconds (25s cooldown).
The commentary is AI-written. It is cross-checked against this site’s item data and the official lane assignments before publishing.
Skill Order (Lv 1 - 15)
Max Skill 1 first, your primary damage and healing skill, to stabilize your laning phase.
Vladimir Skills

Crimson Pact

Transfusion
At 2 stacks, gains 10% bonus Movement Speed (changes at levels 1/5/9/13) for 0.5 second(s) and enters Crimson Rush for 2.5 second(s), gradually depleting all Bloodthirst stacks over this time.
Crimson Rush: While in this state, empowers the next cast of Transfusion to deal 75% bonus damage and heal himself for 30 ((Lv)) plus 170% of missing HP (5 + 0.03%AP). When cast, consumes all Bloodthirst stacks and ends Crimson Rush.
The empowered version of this ability heals for 35% against minions.
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cooldown | 9 | 7.5 | 6 | 4.5 |
| Base Damage | 70 | 100 | 130 | 160 |
| Heal | 15 | 20 | 25 | 30 |

Sanguine Pool
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cooldown | 25 | 22 | 19 | 16 |
| Base Damage | 20 | 40 | 60 | 80 |

Tides of Blood
| Details | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|---|---|---|---|---|
| Cooldown | 12.5 | 10 | 7.5 | 5 |
| Base Damage | 20 | 40 | 60 | 80 |
| Slow | 40% | 45% | 50% | 55% |

Hemoplague
| Details | LVL 1 | LVL 2 | LVL 3 |
|---|---|---|---|
| Base Damage | 150 | 250 | 350 |
| Heal | 150 | 250 | 350 |
Base Stats
League of Legends: Wild Rift (China) official champion library (patch 7.2, as of 2026-08-25)
The site's latest patch is 7.2d, but these figures come from 7.2. The 8 champions adjusted since then — Yone, Jinx, Leona, Rumble, Nasus, Ryze, Jayce, Nidalee — no longer match the live game.
A three-step guide set by the official champion library. For difficulty, a higher number means harder to play.
Critical damage is 175% for every champion. These figures exclude items and runes.
Vladimir Strengths
- ✓Manaless sustain in lane through Skill 1
- ✓High survivability from Skill 2's untargetability
- ✓AoE burst damage in the late game
Vladimir Weaknesses
- ×Low early damage and long cooldowns
- ×Short range with no blink to close the gap
- ×Much weaker against Grievous Wounds items
Early Game
Early Vladimir is weak, so avoid forced trades. Heal with Skill 1 while you collect CS. Dodge dangerous ganks with Skill 2 (Sanguine Pool), and accept that this is a stretch to survive.
Mid Game
Once core items come in, sustain and burst start working together. Split-push the side lanes while farming steadily. Always group for key objective fights like Dragon and Herald.
Late Game
A full-build Vladimir is hard to stop. Tank enemy attacks with strong healing while your AoE burst chunks the whole enemy group. You have what it takes to carry the late game.
Teamfights
Use an enchant like Protobelt to close on the enemy backline quickly, hit several targets with Ult, then unload your charged combo. When they turn on you, go untargetable with Skill 2 or Stasis and wait for your healing to come in.
⚠️ Common Mistakes
Wasting Skill 2 (Sanguine Pool) on poke or easy dodges
Skill 2 is Vladimir's lifeline and his best self-defense tool, making him untargetable. It costs a heavy 20% of current HP to cast, though. Using it to dodge light poke or for a bit of damage only drains your own HP. In teamfights and all-ins, use it only to avoid the enemy's lethal CC or heavy burst. Until then, hold it.
Vladimir Combos
Basic Harass
Damage and heal with the empowered Skill 1, charge Skill 3, then slip out with Skill 2.
All-in Combo
Apply the plague with Ult, stack the damage from Skill 3 and Skill 2, then finish with Skill 1.





