
Imperial Mandate — Effect, Stats and Cost
Cost 2,500G
Stats
- +200 Max Health
- +50 Ability Power
- +20 Ability Haste
Item Effects
- Coordinated Fire
- Abilities that slow or immobilize a champion deal 47–75 bonus magic damage and mark the target for 4s (6s cooldown per enemy champion). Allied champion damage detonates the mark, dealing an additional 94–150 magic damage (based on ally's level) and granting you both 20% Movement Speed for 2 seconds.
Champions who build Imperial Mandate
Read from the "Popular" tab on the in-game loadout screen. Across 238 builds covering 141 champions, 3 build this item. Only 1 to 4 builds were captured per champion, so a champion missing here may still build it.
Where a champion runs the item in more than one build, the figures come from the build with the most picks. Nothing is averaged.
Items built alongside it
How often each item appeared in the same build. This is co-occurrence, not synergy — items favoured by popular champions rise to the top.
Spectral Sickle2 builds
Crimson Lucidity2 builds
Quicksilver Sash1 builds
Banshee's Veil1 builds
Cryptbloom1 builds
Spellslinger's Shoes1 builds
In our recommended builds
About the data on this page
Stats and item effects are as written in game. Pick counts and win rates were read from the in-game loadout screen’s "Popular" tab, captured between 2026-08-26 and 2026-08-29. The recommended builds are written by us.