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Jungle Lane Tier List

Role: Clear camps and support all lanes

Latest Tier List

Ranking the strongest champions in every role.

↑↓ and "adj" mark champions changed in patch 7.2d; the stats only partly reflect those changes.

Rank:
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OP

Tier OP

Tier (2 Champions)
Why they sit in this tier (2)
  • Master Yi

    His win rate falls under 50% in the higher brackets. What keeps his rating up is the ban rate, far and away the highest among junglers. Bans, not wins, are what hold his standing. Highlander cuts his other cooldowns by 70% on every kill or assist, so his late-game clean-up survived the 7.0c nerf.

  • Cho'Gath

    His win rate stays under 50% in every bracket, and his rating holds up because the bans pile on from Diamond+ upward. Each Feast kill adds a stack: 80-160 max HP, and a little more attack range with it. Feast's true damage and Feral Scream's silence are both hard to answer with defensive items.

S

Tier S

Tier (4 Champions)
Why they sit in this tier (4)
  • Tryndamere

    He earns his place on win rate, and no patch has buffed him. Undying Rage can be cast even while he is under crowd control, giving five seconds in which he cannot die. His results slip in the top bracket, where players reliably kite those five seconds out.

  • Darius

    Patch 7.2 made Crippling Strike refund its full mana cost and halve its own cooldown on a kill. Hemorrhage deals 180% damage to monsters. Landing Decimate's blade on a large monster heals 15% of his missing HP. His jungling no longer stalls, and from Diamond+ up he holds a top spot consistently.

  • Xin Zhao

    Almost nobody bans him; his standing rests on win rate and a steady pick rate alone. His win rate also improves as the ranks go up. Crescent Guard knocks away everyone but his challenged target, then blocks ranged damage for five seconds. That buys him the moments right after a dive.

  • Lee Sin

    His win rate lands well below 50%. He ranks high on sheer volume of players: from Diamond upward he is the most-picked jungler there is. Patch 7.2b added 20 shield at every rank on Safeguard and raised Iron Will's omnivamp. Diving in and trading through now holds up.

How the Tiers Are Decided

This tier list is built on the official China-server stats page for Wild Rift. A tier is not a win rate: it maps the in-role strength ranking onto a six-step scale.

Tiers are cut by rank within a role

In every role the top two champions are OP, ranks 3-6 are S, 7-11 are A, 12-18 are B, 19-25 are C and everything below is D. Because the measure is relative, two champions on the same tier in different roles cannot be compared directly.

Win rate and tier do not line up

The ranking weighs pick rate and ban rate alongside win rate. In the Master+ snapshot the highest win rate belongs to Amumu at 55.1%, yet it sits at Tier C on a 3.4% pick rate.

Master Yi is the mirror image: banned in 66.2% of games on a 49.4% win rate, and still OP. A champion banned that often is one you frequently cannot play, so line up a second pick before you invest in learning it.

To rank purely by win rate, switch the sort. Tier boundaries stay put and only the order inside each tier changes. Master+ is shown by default; Diamond+ widens the sample to a broader slice of players.

Stats come from the official China-server page for Wild Rift, dated 2 September 2026. Patch timing and balance changes may differ from the global version.

Stats source: Wild Rift China official stats page

Patch timing and balance changes may differ from the global version. Treat these numbers as a guide to the overall meta rather than exact figures for your region.

Tiers map the official in-role strength ranking — which factors in win rate, pick rate and ban rate — onto a six-step scale from OP to D.

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Tier, win rate, pick rate and ban rate are based on the official China-server statistics (League of Legends: Wild Rift (China) official stats, as of 2026-09-02). Patch timing may differ from the global version.

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