Support Lane Tier List
Role: Protect allies with heals, shields, or CC
Latest Tier List
Ranking the strongest champions in every role.
↑↓ and "adj" mark champions changed in patch 7.2d; the stats only partly reflect those changes.
Tier OP
Why they sit in this tier (2)Open for what the stats and patch notes show. The wording is AI-written; the figures are checked against the statistics

Zyra
Since 7.2 her plants inherit her magic penetration, so they finally hurt enemies who stack magic resist. Her win rate is genuinely high, and through Diamond and Master the bans pile onto her. Rampant Growth gives nearby Thorn Spitters up to 50% bonus health and 50% attack speed.

Morgana
Even after 6.3e cut the cooldown refund on Tormented Shadow, she is banned in close to one game out of two in the upper ranks. Black Shield is the reason. For as long as it holds — up to five seconds — it blocks every disable aimed at one ally, so a team that opens fights with CC has to rethink the engage.
Tier S

Malphite

Lux

Thresh

Nautilus
Why they sit in this tier (4)Open for what the stats and patch notes show. The wording is AI-written; the figures are checked against the statistics

Malphite
Nothing has changed since 6.3c buffed his base AD and Ground Slam. He keeps his place because the job stays the same on a thin support budget. Ground Slam scales with 45% of his armor and cuts enemy attack speed by up to 50%.

Lux
Not a single patch has touched Lux since 6.3, and she still sits high in the role. It is not her win rate doing the work — it is how often she gets picked and how often she gets banned. Light Binding roots up to two enemies for 2 seconds, and Final Spark sweeps everything standing in a line.

Thresh
7.1h raised Death Sentence's damage and cut its rank 4 cooldown from 11 seconds to 9; 7.2d pulled the on-hit refund back from 3 seconds to 2. He is picked more and rated higher the further up the ranks you go, because hook and lantern calls come straight down to the player. Every soul he harvests adds 2 armor and 2 ability power for good.

Nautilus
The 7.1h nerf aimed at his jungle clear, and for support play it only thinned his shield. His win rate falls short of 50% in every bracket, yet he is picked constantly and almost never banned. Depth Charge is point-and-click, so it cannot be dodged, and it knocks up everyone on the way for up to 2 seconds of stun.
Tier A
Tier B
Tier C
How the Tiers Are Decided
This tier list is built on the official China-server stats page for Wild Rift. A tier is not a win rate: it maps the in-role strength ranking onto a six-step scale.
Tiers are cut by rank within a role
In every role the top two champions are OP, ranks 3-6 are S, 7-11 are A, 12-18 are B, 19-25 are C and everything below is D. Because the measure is relative, two champions on the same tier in different roles cannot be compared directly.
Win rate and tier do not line up
The ranking weighs pick rate and ban rate alongside win rate. In the Master+ snapshot the highest win rate belongs to Amumu at 55.1%, yet it sits at Tier C on a 3.4% pick rate.
Master Yi is the mirror image: banned in 66.2% of games on a 49.4% win rate, and still OP. A champion banned that often is one you frequently cannot play, so line up a second pick before you invest in learning it.
To rank purely by win rate, switch the sort. Tier boundaries stay put and only the order inside each tier changes. Master+ is shown by default; Diamond+ widens the sample to a broader slice of players.
Stats come from the official China-server page for Wild Rift, dated 2 September 2026. Patch timing and balance changes may differ from the global version.
Stats source: Wild Rift China official stats page
Patch timing and balance changes may differ from the global version. Treat these numbers as a guide to the overall meta rather than exact figures for your region.
Tiers map the official in-role strength ranking — which factors in win rate, pick rate and ban rate — onto a six-step scale from OP to D.




























