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Force of Nature

Force of Nature — Effect, Stats and Cost

Cost 2,750G

Stats

  • +350 Max Health
  • +60 Magic Resistance
  • +5% Movement Speed

Item Effects

Absorb
Taking ability damage from enemy champions grants 1 stack(s) of Steadfast for 7 seconds, max 4 stacks. Dealing damage to an enemy Champion will refresh the duration of the stacks. At maximum stacks, gain 10% Movement Speed and reduce all incoming magic damage by 20%.

Champions who build Force of Nature

Read from the "Popular" tab on the in-game loadout screen. Across 238 builds covering 141 champions, 14 build this item. Only 1 to 4 builds were captured per champion, so a champion missing here may still build it.

ChampionPicksWin rate
Thresh13,11452.55%
Garen11,07054.66%
Vi10,83855.35%
Malphite8,16956.10%
Braum6,37657.51%
Jax5,54155.44%
Olaf5,27354.75%
Ornn4,93352.39%
Nunu & Willump3,36357.75%
Urgot2,38655.13%
Rakan2,33251.63%
Rammus2,16655.31%
Hecarim1,68850.13%
Shen1,23551.58%

Where a champion runs the item in more than one build, the figures come from the build with the most picks. Nothing is averaged.

Items built alongside it

How often each item appeared in the same build. This is co-occurrence, not synergy — items favoured by popular champions rise to the top.

In our recommended builds

Champions who list it as a situational swap

vs AP / Armor

vs AP / Defense

vs AP / Survival

Durability Boost

vs Burst / Durability Boost

About the data on this page

Stats and item effects are as written in game. Pick counts and win rates were read from the in-game loadout screen’s "Popular" tab, captured between 2026-08-26 and 2026-08-29. The recommended builds are written by us.

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Tier, win rate, pick rate and ban rate are based on the official China-server statistics (League of Legends: Wild Rift (China) official stats, as of 2026-09-06). Patch timing may differ from the global version.

Matchups, strategy and build write-ups are this site's own commentary.

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